Six Shooter
Weapons
Designed by
At a glance
Damage type: Physical
Trait
Agility
Range
Close
Damage
d8+2
Burden
One-Handed
Tier
Tier 1
Weapon slot
Primary
Damage type: Physical
Weapon feature
Fanning
At the end of a rest, put 6 bullet counters on this card. Every time you attack, remove a counter. You may spend a Hope to remove two counters to add 2d8 to the damage roll, you may choose to repeat this till all tokens are gone. When there are no tokens on this card you are restrained until you roll a Finesse action roll (10) or mark 2 stress to reload this weapon.
About this weapon
The trusty six-shooter that you keep at your side. Watch your ammo, though! Can be tricky to reload.
Equipment
Six Shooter
One-Handed
Primary
The trusty six-shooter that you keep at your side.
Fanning
At the end of a rest, put 6 bullet counters on this card. Every time you attack, remove a counter. You may spend a Hope to remove two counters to add 2d8 to the damage roll, you may choose to repeat this till all tokens are gone. When there are no tokens on this card you are restrained until you roll a Finesse action roll (10) or mark 2 stress to reload this weapon.
Daggerheart Compatible. Daggerheart.com
Six Shooter
The trusty six-shooter that you keep at your side. Watch your ammo, though! Can be tricky to reload.
Domains
—
Starting Evasion
—
Starting Hit Points
—
Class Items
—
Six Shooter Subclasses
No subclasses available.
—
Background Questions
Answer any of the following, or create your own.
—
Connections
Ask one of the following, or improvise.
—
Discussion
Be thoughtful and kind.
Remember to be respectful. Comments are moderated and should add to the discussion.
No comments yet — be the first to share a thought.