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Selene’s Cap

Consumables Designed by Bard & Raven • Art by thegemmyraven

At a glance

Rarity
Rare
Usage / timing
Comsume anytime or refine for different effect
Stack limit
5

Effect

Effect (raw): Mark a Stress to consume Selene's Cap. You enter an elevated state of mind and fall into a trance for about an hour. Roll your Duality Dice. When the Hope die is higher, describe together with the GM a soothing dream state. Afterwards clear all marked Stress. When the Fear die is higher, describe together with the GM a nightmarish vision. Afterwards mark a Stress or 1 HP, if you cannot mark a Stress. On a Critical success, you see a vision from the past, present or future that corresponds to your current objective or problem, giving you new information. Afterwards clear all marked Stress and gain a Hope. Refinement Procedure: As part of a downtime action, Selene's Cap can be refined together with other ingredients into a a delicious dish with a high expiry date, perfect as food supply for adventuring. Roll your Duality Dice. When the Hope die is higher or on a Critical success, the refinement is successful. When the Fear die is higher, the dish in inedible and will not have a positive effect. Effect (refined): When consumed, clear 1d4 Stress and 1d4 HP.

Usage notes

Using a consumable typically doesn’t require a roll unless stated. Under pressure, the GM may call for an action roll.

About this consumable

It is said that only the great moon goddess herself knows when and where Selene’s Cap will fruit.

This rare fungus seemingly has a mind of its own as neither scholars nor druids can predict when the fruit of Selene’s Cap is coming to life. In one night, the fruit is forming and releasing its spores only to then wither at the first light of dawn. Only very few had the chance to study this enigmatic shroom. They tell stories of its mind altering states – but also it’s potential dangers.

Nonetheless, the fascination and mystique surrounding Selene’s Cap has spurred youths and adventurers alike to visit the woods at night, hoping to get lucky.

Equipment

Selene’s Cap

Rare

Comsume anytime or refine for different effect

It is said that only the great moon goddess herself knows when and where Selene’s Cap will fruit.

Effect (raw): Mark a Stress to consume Selene's Cap. You enter an elevated state of mind and fall into a trance for about an hour. Roll your Duality Dice. When the Hope die is higher, describe together with the GM a soothing dream state. Afterwards clear all marked Stress. When the Fear die is higher, describe together with the GM a nightmarish vision. Afterwards mark a Stress or 1 HP, if you cannot mark a Stress. On a Critical success, you see a vision from the past, present or future that corresponds to your current objective or problem, giving you new information. Afterwards clear all marked Stress and gain a Hope. Refinement Procedure: As part of a downtime action, Selene's Cap can be refined together with other ingredients into a a delicious dish with a high expiry date, perfect as food supply for adventuring. Roll your Duality Dice. When the Hope die is higher or on a Critical success, the refinement is successful. When the Fear die is higher, the dish in inedible and will not have a positive effect. Effect (refined): When consumed, clear 1d4 Stress and 1d4 HP.
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