Haven Siege-Breaker
A hulking iron and steel construct utilized by Haven's industrial war machine.
Motives & Tactics: Batter down fortifications, Break enemy lines, Execute programming.
A hulking iron and steel construct utilized by Haven's industrial war machine.
A heavily armored, metallic construct with a silver-grey chassis and bronze accents on its shoulders, wrists, and knees. It features thick, flared leg armor, a dark, horned helmet, and wields a tall, mechanical spear or halberd in its right hand.
Make a sweeping attack against all enemies in Melee range. All targets in Melee range must make a difficulty 15 Finesse Roll. On a failure, deal 3d8+2 physical damage and push targets to Very Close range.
Spend 2 Fear: Increase Difficulty to 19 until the next turn, this creature may not move or take reactions if choosing this action.
When taking physical damage, reduce incoming damage by 5.
Tier 2 standard
A hulking iron and steel construct utilized by Haven's industrial war machine.
Motives & Tactics: Batter down fortifications, Break enemy lines, Execute programming.
Difficulty: 16 | Thresholds: 20/35 | HP: 6 | Stress: 3
ATK: +2 | Heavy Halberd: Melee | 2d10+4 Physical
Experience: —
HP:
STRESS:
A hulking iron and steel construct utilized by Haven's industrial war machine.
Motives & Tactics: Batter down fortifications, Break enemy lines, Execute programming.
A heavily armored, metallic construct with a silver-grey chassis and bronze accents on its shoulders, wrists, and knees. It features thick, flared leg armor, a dark, horned helmet, and wields a tall, mechanical spear or halberd in its right hand.
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No subclasses available.
Answer any of the following, or create your own.
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