Haunted Manor
Designed by
Environment overview
An abandoned and creepy manor
Potential adversaries
Features
Passives
passive-
An Unsettling Place
PCs who take a rest in the Manor cannot clear Stress
Questions- What peers at you from the shadows?
- What do you hear?
Actions
action-
Jump ScareFear 1
Spend a Fear: PCs must make an Instinct Reaction Roll, on a failure they are distressed and substitute their Hope dice for a d10. The distress can be removed with a Progress Countdown (4)
Questions- What scares you the most?
- What do you find repulsive?
Reactions
reactionAbout this environment
An abandoned and creepy manor
Haunted Manor
Tier 1 Exploration
An abandoned and creepy manor
Impulses: Scare, Unnerve
Difficulty: 11
Potential Adversaries: Ghosts, Bandits, Skeletons
Features
- What peers at you from the shadows?
- What do you hear?
- What scares you the most?
- What do you find repulsive?
Haunted Manor
An abandoned and creepy manor
Domains
—
Starting Evasion
—
Starting Hit Points
—
Class Items
—
Haunted Manor Subclasses
No subclasses available.
—
Background Questions
Answer any of the following, or create your own.
—
Connections
Ask one of the following, or improvise.
—
Discussion
Be thoughtful and kind.
Remember to be respectful. Comments are moderated and should add to the discussion.