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Obsessive Inventor • Armoursmith

Subclasses Designed by Ajani

About these subclasses

An armour or an inventor, two sides of the innate desire to create and to fulfill a purpose. Whether it be creating the steel that clads your skin or fills your hand, or finding the right tool for every job, an artificer is a master of their steel domain.

Designed for class

Homebrew class
Artificer

Subclass details

Obsessive Inventor

Spell trait: Knowledge

Your desire to improve and hone your designs is bordering on the crazed and unnerving.

Foundation
Tier 1

You can create an additional gadget with one of the following abilities. . Smoke Bomb: You can create an additional gadget with one of the following abilities.

Smoke Bomb: Place or throw a gadget up to close range to create a smokescreen that gives all allies within very close range to you hidden.

Stun charge: Place or throw up to a close range within a target or group of targets. The targets are stunned for one activation or turn.

Specialization
Tier 2

Crafters Eye: You can get two uses out of a single gadget before it needs to be remade.

Crafters Ingenuity: Mark a stress and use an experience without spending hope.

Mastery
Tier 3

Tinkering Perfected: You can use your gadgets freely, without limitation on number of uses.

Additionally, you can repurpose existing tools or weapons to change their function or range for 10 minutes.

Armoursmith

Spell trait: Knowledge

You craft and repair armour of all shapes and sizes. Your knowledge of protection is resolute, much like the pieces you craft.

Foundation
Tier 1

Armourers Appraisal: Using your armour crafting ability, you touch your allies armour and enhance it, granting an extra temporary armour slot that is removed once used or till next long rest.

Specialization
Tier 2

Armourers Touch: Spend a hope: As an interact action within combat, touch an allies armour to restore 1 armour slot.

Spend 2 hope: You can can repair two sets of armour to their max slots during a short rest.

Mastery
Tier 3

Masterforged Weapon: Your mastery over metal reaches its pinnacle.

You are capable of forging tier 3 weaponry with the added benefit over the course of a week. Only one weapon can exist with this benefit at a time.

Masterforged: Add your trait bonus to your damage an additional time. On critical hits you gain 1 hope in addition.

Printable cards

Foundation / Specialization / Mastery
Artificer

Obsessive Inventor

Foundation

SPELLCAST TRAIT: Knowledge

You can create an additional gadget with one of the following abilities. . Smoke Bomb: You can create an additional gadget with one of the following abilities.

Smoke Bomb: Place or throw a gadget up to close range to create a smokescreen that gives all allies within very close range to you hidden.

Stun charge: Place or throw up to a close range within a target or group of targets. The targets are stunned for one activation or turn.

Daggerheart Compatible. Daggerheart.comDaggerheart Compatible Logo
Card Backing
Artificer

Obsessive Inventor

Specialization

Crafters Eye: You can get two uses out of a single gadget before it needs to be remade.

Crafters Ingenuity: Mark a stress and use an experience without spending hope.

Daggerheart Compatible. Daggerheart.comDaggerheart Compatible Logo
Card Backing
Artificer

Obsessive Inventor

Mastery

Tinkering Perfected: You can use your gadgets freely, without limitation on number of uses.

Additionally, you can repurpose existing tools or weapons to change their function or range for 10 minutes.

Daggerheart Compatible. Daggerheart.comDaggerheart Compatible Logo
Card Backing
Artificer

Armoursmith

Foundation

SPELLCAST TRAIT: Knowledge

Armourers Appraisal: Using your armour crafting ability, you touch your allies armour and enhance it, granting an extra temporary armour slot that is removed once used or till next long rest.

Daggerheart Compatible. Daggerheart.comDaggerheart Compatible Logo
Card Backing
Artificer

Armoursmith

Specialization

Armourers Touch: Spend a hope: As an interact action within combat, touch an allies armour to restore 1 armour slot.

Spend 2 hope: You can can repair two sets of armour to their max slots during a short rest.

Daggerheart Compatible. Daggerheart.comDaggerheart Compatible Logo
Card Backing
Artificer

Armoursmith

Mastery

Masterforged Weapon: Your mastery over metal reaches its pinnacle.

You are capable of forging tier 3 weaponry with the added benefit over the course of a week. Only one weapon can exist with this benefit at a time.

Masterforged: Add your trait bonus to your damage an additional time. On critical hits you gain 1 hope in addition.

Daggerheart Compatible. Daggerheart.comDaggerheart Compatible Logo
Card Backing

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