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Corrupt Monk Gang Leader

Adversary overview

The ringleader of a gang of corrupt monks

The Rivers and Lakes are full of stories of heroic temple guardians who went out into the world and protected the innocent. But for every heroic monk there is one who fell into cruelty and vice. These monks present in many ways. Some might be lusty or avaricious. They may be hard-drinking or they may have arrived at perverted versions of the Creeds

Stat block

Tier
2
Type
Leader
Difficulty
15
HP
6
Stress
5
Attack mod
+4
Damage thresholds
Minor Damage — Mark 1 HP Minor
Mark 1 HP
14
Major Damage — Mark 2 HP Major
Mark 2 HP
26
Severe Damage — Mark 3 HP Severe
Mark 3 HP

Standard attack

Fists and feet
Range: Melee
Damage: 2d10+3
Attack Mod: +4
Damage Type: Physical

Features

Passives

Actions

  • Tactician
    stress 1

    When you spotlight the Leader, mark a Stress to also spotlight two allies within Close range.

  • Reinforcements
    stress 1

    Once per scene, mark a Stress to summon 2d4 additional adversaries, which appear at Far range.

  • For the Realm!
    stress 1

    Mark a Stress to spotlight 1d4+1 allies. Attacks they make while spotlighted in this way deal half damage.

Reactions

  • Momentum

    When this adversary makes a successful attack against a PC, you gain a Fear.

Motives & tactics

Experiences

  • Monastic discipline +3
  • Escape artist +2
  • Detail-oriented +3

Corrupt Monk Gang Leader

Tier 2 leader

The ringleader of a gang of corrupt monks

Motives & Tactics: —

Difficulty: 15 | Thresholds: 14/26 | HP: 6 | Stress: 5

ATK: +4 | Fists and feet: Melee | 2d10+3 Physical

Experience: Monastic discipline +3, Escape artist +2, Detail-oriented +3

HP:

STRESS:

Features

Momentum - Reaction: When this adversary makes a successful attack against a PC, you gain a Fear.
Tactician - Action: When you spotlight the Leader, mark a Stress to also spotlight two allies within Close range.
Reinforcements - Action: Once per scene, mark a Stress to summon 2d4 additional adversaries, which appear at Far range.
For the Realm! - Action: Mark a Stress to spotlight 1d4+1 allies. Attacks they make while spotlighted in this way deal half damage.

Discussion

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