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Corrupt Monk Faction Leader

Adversary overview

The leader of a faction within the Rivers and Lakes

The Rivers and Lakes are full of stories of heroic temple guardians who went out into the world and protected the innocent. But for every heroic monk there is one who fell into cruelty and vice. These monks present in many ways. Some might be lusty or avaricious. They may be hard-drinking or they may have arrived at perverted versions of the Creeds

Stat block

Tier
3
Type
Leader
Difficulty
18
HP
7
Stress
6
Attack mod
+6
Damage thresholds
Minor Damage — Mark 1 HP Minor
Mark 1 HP
22
Major Damage — Mark 2 HP Major
Mark 2 HP
39
Severe Damage — Mark 3 HP Severe
Mark 3 HP

Standard attack

Flashing swords
Range: Melee
Damage: 3d10+4
Attack Mod: +6
Damage Type: Physical

Features

Passives

Actions

  • Tactician
    stress 1

    When you spotlight the Leader, mark a Stress to also spotlight two allies within Close range.

  • Move as Unit
    fear 2

    Spend 2 Fear to spotlight up to five allies within Far range.

Reactions

  • Momentum

    When this adversary makes a successful attack against a PC, you gain a Fear.

  • Flight of darts
    stress 1

    When an enemy attacks this Monk they may mark a stress to move to far range and then throw a handful of darts at a point within far range. All creatures within the radius must make an agility reaction roll or take 3d10 damage.

Motives & tactics

Expand Influence Gain reputation Gain wealth

Experiences

  • Cunning tactician +3
  • Dedicated leader +3
  • Political mind +3

Corrupt Monk Faction Leader

Tier 3 leader

The leader of a faction within the Rivers and Lakes

Motives & Tactics: Expand, Influence, Gain reputation, Gain wealth

Difficulty: 18 | Thresholds: 22/39 | HP: 7 | Stress: 6

ATK: +6 | Flashing swords: Melee | 3d10+4 Physical

Experience: Cunning tactician +3, Dedicated leader +3, Political mind +3

HP:

STRESS:

Features

Momentum - Reaction: When this adversary makes a successful attack against a PC, you gain a Fear.
Tactician - Action: When you spotlight the Leader, mark a Stress to also spotlight two allies within Close range.
Move as Unit - Action: Spend 2 Fear to spotlight up to five allies within Far range.
Flight of darts - Reaction: When an enemy attacks this Monk they may mark a stress to move to far range and then throw a handful of darts at a point within far range. All creatures within the radius must make an agility reaction roll or take 3d10 damage.

Discussion

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