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Mighty Archer

Adversary overview

Some wanderers in the hills and lakes prefer the bow to their hands and fists.

An archery specialist who wanders the hills and lakes.

Stat block

Tier
2
Type
Ranged
Difficulty
14
HP
4
Stress
3
Attack mod
+4
Damage thresholds
Minor Damage — Mark 1 HP Minor
Mark 1 HP
7
Major Damage — Mark 2 HP Major
Mark 2 HP
16
Severe Damage — Mark 3 HP Severe
Mark 3 HP

Standard attack

Longbow
Range: Very Far
Damage: 2d8+6
Attack Mod: +4
Damage Type: Physical

Features

Passives

Actions

  • Ok fists then
    stress 1

    You may mark a stress to make an attack in melee range. This attack does 2d8+8 damage on a hit.

Reactions

  • Momentum

    When this adversary makes a successful attack against a PC, you gain a Fear.

Motives & tactics

Escape Liberate Steal Threaten

Experiences

  • Marksman +2
  • Perceptive +2
  • Intimidating +2

Mighty Archer

Tier 2 ranged

Some wanderers in the hills and lakes prefer the bow to their hands and fists.

Motives & Tactics : Escape, Liberate, Steal, Threaten

Difficulty : 14 | Thresholds : 7/16 | HP : 4 | Stress : 3

ATK : +4 | Longbow : Very Far | 2d8+6 Physical

Experience : Marksman +2, Perceptive +2, Intimidating +2

HP :

STRESS :

Features

Momentum - Reaction : When this adversary makes a successful attack against a PC, you gain a Fear.
Ok fists then - Action : You may mark a stress to make an attack in melee range. This attack does 2d8+8 damage on a hit.

Discussion

Be thoughtful and kind.

Remember to be respectful. Comments are moderated and should add to the discussion.