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Wauf Vijitu the Half-Dead White-Claw Butcher

Adversaries Designed by simonm223 • Art by Simon McNeil

Adversary overview

Master of cultists

The mistress of the White Bone Claw Sect, Wauf Vigitu believes not even the Concordance of the Depths can demand her obedience. One of the martial greats, Wauf is both a powerful martial artist and a cunning wizard. Some rumours suggest she has achieved an elixir of immortality.

Stat block

Tier
4
Type
Solo
Difficulty
20
HP
11
Stress
7
Attack mod
+9
Damage thresholds
Minor Damage — Mark 1 HP Minor
Mark 1 HP
35
Major Damage — Mark 2 HP Major
Mark 2 HP
65
Severe Damage — Mark 3 HP Severe
Mark 3 HP

Standard attack

White Bone Blade
Range: Melee
Damage: 4d12+12
Attack Mod: +9
Damage Type: Magical

Features

Passives

  • Relentless (3)

    This adversary can be spotlighted up to 3 times per GM turn. Spend Fear as usual to spotlight them.

  • Qinggong

    Wauf Vigitu can fly and is immune to falling damage

Actions

  • Ghost Blade
    fear 2

    You may spend two fear to invoke the ghost blade. Wauf Vigitu may move to any point within far range and make a melee attack against one creature there. After the attack she has the Intangible condition until her next spotlight and cannot be attacked or make reactions.

  • Reinforcements
    stress 1

    Once per scene, mark a Stress to summon 2d4 additional adversaries, which appear at Far range.

  • For the Realm!
    stress 1

    Mark a Stress to spotlight 1d4+1 allies. Attacks they make while spotlighted in this way deal half damage.

Reactions

  • Momentum

    When this adversary makes a successful attack against a PC, you gain a Fear.

  • Escape to fight another day
    fear 1

    When Wauf Vigitu is reduced to 1 HP or when she suffers a severe wound she may invoke this reaction to gain the Intangible condition. She may not attack, be attacked or make reactions until, during a spotlight, she chooses to end the condition.

  • Grip of the Damned
    stress 1

    When Wauf Vigitu hits a creature with an attack you may mark a stress to give them the Vulnerable condition.

Motives & tactics

Command Conquer Become the greatest Kill

Experiences

  • Terrifying presence +4
  • Master of the Dead +4
  • Potion Expert +4
  • Charismatic leader +3

Wauf Vijitu the Half-Dead White-Claw Butcher

Tier 4 solo

Master of cultists

Motives & Tactics: Command, Conquer, Become the greatest, Kill

Difficulty: 20 | Thresholds: 35/65 | HP: 11 | Stress: 7

ATK: +9 | White Bone Blade: Melee | 4d12+12 Magical

Experience: Terrifying presence +4, Master of the Dead +4, Potion Expert +4, Charismatic leader +3

HP:

STRESS:

Features

Relentless (3) - Passive: This adversary can be spotlighted up to 3 times per GM turn. Spend Fear as usual to spotlight them.
Qinggong - Passive: Wauf Vigitu can fly and is immune to falling damage
Ghost Blade - Action: You may spend two fear to invoke the ghost blade. Wauf Vigitu may move to any point within far range and make a melee attack against one creature there. After the attack she has the Intangible condition until her next spotlight and cannot be attacked or make reactions.
Reinforcements - Action: Once per scene, mark a Stress to summon 2d4 additional adversaries, which appear at Far range.
For the Realm! - Action: Mark a Stress to spotlight 1d4+1 allies. Attacks they make while spotlighted in this way deal half damage.
Momentum - Reaction: When this adversary makes a successful attack against a PC, you gain a Fear.
Escape to fight another day - Reaction: When Wauf Vigitu is reduced to 1 HP or when she suffers a severe wound she may invoke this reaction to gain the Intangible condition. She may not attack, be attacked or make reactions until, during a spotlight, she chooses to end the condition.
Grip of the Damned - Reaction: When Wauf Vigitu hits a creature with an attack you may mark a stress to give them the Vulnerable condition.

Discussion

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