Makojin
At a glance
Ancestry overview
Wanna play a shark, wanna be a shark with legs, are you jealous of the physique of King Shark, this one stop shop for all your shark needs is here for you to enjoy.
Top feature
Bottom feature
Physical characteristics
Examples / variants
About this ancestry
An aquatic peoples known for their brutality, and honor. Sharks in human form, long tails, sleek skin that ranges in hues of gray to pink, rows of sharp teeth, and a large physique only rivaled by Firbolg. They can vary and have many forms, though most resemble mako, and great white sharks.
Makojin
Wanna play a shark, wanna be a shark with legs, are you jealous of the physique of King Shark, this one stop shop for all your shark needs is here for you to enjoy.
Amphibious: You can breathe and move naturally underwater.
Jaws: You can use your jaws to break most small inanimate objects, your jaws act as a natural weapon and deal 1d6 damage. You can mark up to 3 stress, for each range you are from a target to close the distance and deal jaw damage. The damage increases up to a d10.
Makojin
Domains
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Starting Evasion
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Starting Hit Points
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Class Items
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Makojin Subclasses
No subclasses available.
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Background Questions
Answer any of the following, or create your own.
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Connections
Ask one of the following, or improvise.
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Discussion
Be thoughtful and kind.
Remember to be respectful. Comments are moderated and should add to the discussion.