The Choking Spire Interior
Environment overview
A Sablewood Spire, choking on Brambles and leeching off the Spire Keeper. Save the Spire Keeper or risk the Spire crumbling and losing whatever forgotten mystic purpose the Spire held.
Potential adversaries
Features
Passives
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The Siphon
At the end of every GM turn, the Bramble "drinks" from the Spire Keeper dealing 1 Stress to Keeper and healing itself for 5 HP.
Actions
actionReactions
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Shared Pain
Any damage done to Siphon Vines also deals half damage to the Spire Keeper. If Keepers HP falls to 0; the Spire crumbles under the pressure of the Bramble squeeze and falls.
About this environment
The Spire Keeper is being held about 3 ft off the ground by vines from the Spire walls.
Non-combat options for removing Siphon Vines; Fin/Med (DC 15), Spell/Kno (DC 14), upon severing vines, Warden becomes dazed and loses 10 HP.
Roll to guide Keeper’s energy back to the Spire Flame; Inst/Pres (DC 11). If Keeper’s HP reached 0, he is now “Hollowed” and needs healing in The Open Vale. Arcanist will send creature to carry Keeper.
*Keeper knowledge – prior to the attack, he saw the Bramble carrying 5 unconscious people before it “touched” the Spire and began siphoning. Asks party to rescue the mystery people from the Bramble.
*Keeper casts “Warding Song” to push Bramble back across well-worn path.
The Choking Spire Interior
Tier 1 Event
A Sablewood Spire, choking on Brambles and leeching off the Spire Keeper. Save the Spire Keeper or risk the Spire crumbling and losing whatever forgotten mystic purpose the Spire held.
Impulses: Grab, Feed, Squeeze
Difficulty: 11
Potential Adversaries: Tangle Bramble Swarm, Bramble Warden, Siphon Vines
Features
The Choking Spire Interior
The Spire Keeper is being held about 3 ft off the ground by vines from the Spire walls.
Non-combat options for removing Siphon Vines; Fin/Med (DC 15), Spell/Kno (DC 14), upon severing vines, Warden becomes dazed and loses 10 HP.
Roll to guide Keeper’s energy back to the Spire Flame; Inst/Pres (DC 11). If Keeper’s HP reached 0, he is now “Hollowed” and needs healing in The Open Vale. Arcanist will send creature to carry Keeper.
*Keeper knowledge – prior to the attack, he saw the Bramble carrying 5 unconscious people before it “touched” the Spire and began siphoning. Asks party to rescue the mystery people from the Bramble.
*Keeper casts “Warding Song” to push Bramble back across well-worn path.
Domains
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Starting Evasion
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Starting Hit Points
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Class Items
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The Choking Spire Interior Subclasses
No subclasses available.
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Background Questions
Answer any of the following, or create your own.
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Connections
Ask one of the following, or improvise.
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Discussion
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