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Soldier / Hydraeus

Adversaries Designed by Calvin Skinner

Adversary overview

A tragic reunion. Soldier is fully overridden by his war-machine programming, acting as a relentless, unfeeling executioner.

A tragic reunion. Soldier is fully overridden by his war-machine programming, acting as a relentless, unfeeling executioner.

Stat block

Tier
3
Type
Solo
Difficulty
17
HP
10
Stress
8
Attack mod
+6
Damage thresholds
Minor Damage — Mark 1 HP Minor
Mark 1 HP
30
Major Damage — Mark 2 HP Major
Mark 2 HP
45
Severe Damage — Mark 3 HP Severe
Mark 3 HP

Standard attack

Piston-Driven Armblade
Range: Melee
Damage: 8d8+12
Attack Mod: +6
Damage Type: Physical

Features

Passives

Actions

  • Thermal Target-Lock
    stress 1

    Spend 1 Stress: Soldier scans the battlefield. One target loses the Hidden condition entirely and cannot hide again for 1d4 rounds. Soldier has advantage on all attacks against this target until the ability resolves.

  • Overclocked Barrage
    stress 2

    Spend 2 Stress: Soldier pushes his mechanical chassis to the limit, allowing him to make two immediate attacks against different targets.

  • Override: Aggro Protocols
    fear 2

    Spend 2 Fear: Soldier completely ignores all taunts, Enraptures, or abilities. He immediately moves to Very Close range of the weakest target and makes a free melee attack with Advantage.

  • Core Venting
    fear 3

    Spend 3 Fear: Soldier purges superheated magical coolant in a Very Close burst. All targets take within very close range must make a Difficulty 17 Strength Roll, on a failed roll they take 8d10+8 magical damage and are inflicted with the Vulnerable condition, on a successful roll they take half-damage.

Reactions

  • Unfeeling Chassis
    fear 1

    Spend 1 Fear: When struck by an attack, Soldier entirely shuts down his pain receptors. He halves the incoming damage and clears 1 Stress.

Motives & tactics

Murder Programming

Experiences

Soldier / Hydraeus

Tier 3 solo

A tragic reunion. Soldier is fully overridden by his war-machine programming, acting as a relentless, unfeeling executioner.

Motives & Tactics: Murder, Programming

Difficulty: 17 | Thresholds: 30 / 45 | HP: 10 | Stress: 8

ATK: +6 | Piston-Driven Armblade: Melee | 8d8+12 Physical

Experience:

HP:

Stress:

Features

Thermal Target-Lock – Action: Spend 1 Stress: Soldier scans the battlefield. One target loses the Hidden condition entirely and cannot hide again for 1d4 rounds. Soldier has advantage on all attacks against this target until the ability resolves.

Overclocked Barrage – Action: Spend 2 Stress: Soldier pushes his mechanical chassis to the limit, allowing him to make two immediate attacks against different targets.

Unfeeling Chassis – Reaction: Spend 1 Fear: When struck by an attack, Soldier entirely shuts down his pain receptors. He halves the incoming damage and clears 1 Stress.

Override: Aggro Protocols – Action: Spend 2 Fear: Soldier completely ignores all taunts, Enraptures, or abilities. He immediately moves to Very Close range of the weakest target and makes a free melee attack with Advantage.

Core Venting – Action: Spend 3 Fear: Soldier purges superheated magical coolant in a Very Close burst. All targets take within very close range must make a Difficulty 17 Strength Roll, on a failed roll they take 8d10+8 magical damage and are inflicted with the Vulnerable condition, on a successful roll they take half-damage.

Discussion

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