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Alpha-Class Oculus War Drone

Adversary overview

An angelic, ethereal construct. Radiant light bleeds from the central crystal in its eye, beautiful and terrifying.

Stat block

Tier
3
Type
Ranged
Difficulty
18
HP
8
Stress
8
Attack mod
+6
Damage thresholds
Minor Damage — Mark 1 HP Minor
Mark 1 HP
30
Major Damage — Mark 2 HP Major
Mark 2 HP
40
Severe Damage — Mark 3 HP Severe
Mark 3 HP

Standard attack

Searing Holy Beam
Range: Far
Damage: 9d12+5
Attack Mod: +6
Damage Type: Magical

Features

Passives

Actions

  • Ethereal Purge
    stress 2

    Spend 2 Stress: The Oculus emits a pulse of cleansing light in a Far radius. All active buffs, magical shields, and positive conditions on the party are instantly dispelled.

  • Disruptive Frequency
    stress 1

    Spend 1 Stress: The Drone emits a piercing, magical hum. One target in Close range must make a Difficulty 16 Instinct roll. On a failure, they mark 3 Stress and are Deafened.

  • Gaze of the Stolen Eye - Overloaded
    fear 3

    Spend 3 Fear: Channeling the corrupted magic of the Reaping Eye, the Warden locks onto a single target at Far range. The target takes 10d8+4 magical damage and is Vulnerable until an ally uses an Action to clear it.

  • Angelic Forcecage
    fear 2

    Spend 2 Fear: The Oculus traps one target inside a shimmering ethereal prism. The target is Restrained, cannot attack outside the cage, and cannot be targeted by ally heals or buffs until they break out (Requires a Difficulty 18 Strength or Presence roll).

Reactions

  • Repelling Field
    stress 2

    Spend 1 Stress: When a target moves into Melee range, push them to Very Close range and deal 6d12 magical damage as ethereal energy burns them.

Motives & tactics

Destruction

Experiences

Alpha-Class Oculus War Drone

Tier 3 ranged

An angelic, ethereal construct. Radiant light bleeds from the central crystal in its eye, beautiful and terrifying.

Motives & Tactics: Destruction

Difficulty: 18 | Thresholds: 30/40 | HP: 8 | Stress: 8

ATK: +6 | Searing Holy Beam: Far | 9d12+5 Magical

Experience: —

HP:

STRESS:

Features

Ethereal Purge - Action: Spend 2 Stress: The Oculus emits a pulse of cleansing light in a Far radius. All active buffs, magical shields, and positive conditions on the party are instantly dispelled.
Disruptive Frequency - Action: Spend 1 Stress: The Drone emits a piercing, magical hum. One target in Close range must make a Difficulty 16 Instinct roll. On a failure, they mark 3 Stress and are Deafened.
Repelling Field - Reaction: Spend 1 Stress: When a target moves into Melee range, push them to Very Close range and deal 6d12 magical damage as ethereal energy burns them.
Gaze of the Stolen Eye - Overloaded - Action: Spend 3 Fear: Channeling the corrupted magic of the Reaping Eye, the Warden locks onto a single target at Far range. The target takes 10d8+4 magical damage and is Vulnerable until an ally uses an Action to clear it.
Angelic Forcecage - Action: Spend 2 Fear: The Oculus traps one target inside a shimmering ethereal prism. The target is Restrained, cannot attack outside the cage, and cannot be targeted by ally heals or buffs until they break out (Requires a Difficulty 18 Strength or Presence roll).

Discussion

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