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Corgi Knight

Adversaries Designed by Nico de Gallo • Art by Sandara Tang

Adversary overview

A tiny protector of faerie groves.

Corgi Knights are the roaming guards of faerie groves. They are the first to know when trespassers enter their protected grounds and are prepared to drive dangers away at a moment’s notice. Often attacking in groups with other Corgi Knights or their faerie riders, they launch rapid ambushes from an invisible state to bewilder their adversaries in a whirlwind of fur and fangs.

Stat block

Tier
1
Type
Skulk
Difficulty
11
HP
3
Stress
3
Attack mod
+1
Damage thresholds
Minor Damage — Mark 1 HP Minor
Mark 1 HP
7
Major Damage — Mark 2 HP Major
Mark 2 HP
11
Severe Damage — Mark 3 HP Severe
Mark 3 HP

Standard attack

Bite
Range: Melee
Damage: 1d6+2
Attack Mod: +1
Damage Type: Physical

Features

Passives

Actions

  • Ambush

    While Invisible, make an attack against a target within Melee range. On a success, deal 1d8+4 physical damage.

  • Sneaky Lil Sausage
    fear 1

    Spend a Fear to become Invisible until after the Corgi Knight's next attack. While Invisible, the Corgi Knight can’t be seen except through magical means and attack rolls against them are made with disadvantage. The Corgi Knight's next attack roll is made with advantage.

Reactions

Motives & tactics

Ambush Defend territory

Experiences

  • Ambush Cavalry +2
  • Emotionally Intuitive +2
  • Forest Ranger +2

Corgi Knight

Tier 1 skulk

A tiny protector of faerie groves.

Motives & Tactics: Ambush, Defend territory

Difficulty: 11 | Thresholds: 7/11 | HP: 3 | Stress: 3

ATK: +1 | Bite: Melee | 1d6+2 Physical

Experience: Ambush Cavalry +2, Emotionally Intuitive +2, Forest Ranger +2

HP:

STRESS:

Features

Ambush - Action: While Invisible, make an attack against a target within Melee range. On a success, deal 1d8+4 physical damage.
Sneaky Lil Sausage - Action: Spend a Fear to become Invisible until after the Corgi Knight's next attack. While Invisible, the Corgi Knight can’t be seen except through magical means and attack rolls against them are made with disadvantage. The Corgi Knight's next attack roll is made with advantage.

Discussion

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