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Ancient Skeleton

Adversaries Designed by Saga

Adversary overview

While there’s less than 8 skeletons, if a player rolls with Fear, use it to summon two additional ASs within Very Close range of a PC. Otherwise, use it to attack the Whitefire Arcanist.

Stat block

Tier
1
Type
Standard
Difficulty
10
HP
2
Stress
1
Attack mod
0
Damage thresholds
Minor Damage — Mark 1 HP Minor
Mark 1 HP
7
Major Damage — Mark 2 HP Major
Mark 2 HP
30
Severe Damage — Mark 3 HP Severe
Mark 3 HP

Standard attack

Rusted Sword
Range: Melee
Damage: 1d6+1
Attack Mod: 0
Damage Type: Physical

Features

Passives

Actions

  • Drain Magic

    Absorb energy from a target within Very Close range. The target must make a Presence Reaction Roll. On a failure, it takes 1d6+1 magical damage, and loses 1 Hope.

Reactions

Motives & tactics

Prevent the ritual Kill the arcanist Gang up

Experiences

Ancient Skeleton

Tier 1 standard

Motives & Tactics: Prevent the ritual, Kill the arcanist, Gang up

Difficulty: 10 | Thresholds: 7/30 | HP: 2 | Stress: 1

ATK: 0 | Rusted Sword: Melee | 1d6+1 Physical

Experience: —

HP:

STRESS:

Features

Drain Magic - Action: Absorb energy from a target within Very Close range. The target must make a Presence Reaction Roll. On a failure, it takes 1d6+1 magical damage, and loses 1 Hope.

Discussion

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