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Salamander

Adversaries Designed by Calvin Patten Jr.

Adversary overview

A wolf-sized red and orange amphibian who can control flames.

The flame salamanders often burrow into the rocks of their territory attacking from a hidden position.

Stat block

Tier
2
Type
Standard
Difficulty
14
HP
4
Stress
5
Attack mod
+2
Damage thresholds
Minor Damage — Mark 1 HP Minor
Mark 1 HP
10
Major Damage — Mark 2 HP Major
Mark 2 HP
18
Severe Damage — Mark 3 HP Severe
Mark 3 HP

Standard attack

Fiery Bite
Range: Melee
Damage: 2d6+3
Attack Mod: +2
Damage Type: Magical

Features

Passives

  • Flame-Retardant

    The Salamander has resistance to magic damage and isn’t harmed by nonmagical fire.

  • Heated Body

    When a creature takes damage from the Salamander, they must also mark a Stress.

Actions

  • Fiery Aura
    stress 1

    Mark a Stress to burst into flames. Make an attack against all targets within Very Close range. Targets the Salamander succeeds against take 3d6 magic damage.

Reactions

Motives & tactics

Tunnel Burn things

Experiences

  • Attack from Below +3

Salamander

Tier 2 standard

A wolf-sized red and orange amphibian who can control flames.

Motives & Tactics: Tunnel, Burn things

Difficulty: 14 | Thresholds: 10 / 18 | HP: 4 | Stress: 5

ATK: +2 | Fiery Bite: Melee | 2d6+3 Magical

Experience: Attack from Below +3

HP:

Stress:

Features

Flame-Retardant – Passive: The Salamander has resistance to magic damage and isn’t harmed by nonmagical fire.

Heated Body – Passive: When a creature takes damage from the Salamander, they must also mark a Stress.

Fiery Aura – Action: Mark a Stress to burst into flames. Make an attack against all targets within Very Close range. Targets the Salamander succeeds against take 3d6 magic damage.

Discussion

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