Spidermander
Adversary overview
A heat-drawn salamander that skitters through ash beds and burn pits, emerging from warm cinder piles whenever fire or fresh embers appear.
work in progress — from Sablewood continuation in The Refuge
Stat block
Standard attack
Features
Passives
-
Ash Ambusher
If the Spidermander begins combat hidden in ash piles, burned wood, or elevated cinder mounds, it gains Advantage on its first attack. On a hit, the target becomes Disoriented until the end of their next turn as burning ash bursts into their face.
Actions
-
Cinder Spitfear 1
Spend a Fear to spit a blast of molten ash at a creature within Far range. The target takes 2d8 +3 fire damage and becomes Blinded until the end of their next turn.
Reactions
-
Skittering Reflexstress 1
Mark a Stress to scuttle across nearby terrain after being targeted by a melee attack, moving Close range and immediately striking back with Ember Fang.
Motives & tactics
Experiences
- Cinder Stalker +2
Spidermander
Tier 2 skulk
A heat-drawn salamander that skitters through ash beds and burn pits, emerging from warm cinder piles whenever fire or fresh embers appear.
Motives & Tactics: Ambush, Swarm heat sources, Blind prey with ash
Difficulty: 13 | Thresholds: 8 / 18 | HP: 5 | Stress: 3
ATK: +3 | Ember Claws: Melee | 2d8+3 Physical
Experience: Cinder Stalker +2
HP:
Stress:
Features
Ash Ambusher – Passive: If the Spidermander begins combat hidden in ash piles, burned wood, or elevated cinder mounds, it gains Advantage on its first attack. On a hit, the target becomes Disoriented until the end of their next turn as burning ash bursts into their face.
Cinder Spit – Action: Spend a Fear to spit a blast of molten ash at a creature within Far range. The target takes 2d8 +3 fire damage and becomes Blinded until the end of their next turn.
Skittering Reflex – Reaction: Mark a Stress to scuttle across nearby terrain after being targeted by a melee attack, moving Close range and immediately striking back with Ember Fang.
Spidermander
work in progress — from Sablewood continuation in The Refuge
Domains
—
Starting Evasion
—
Starting Hit Points
—
Class Items
—
Spidermander Subclasses
No subclasses available.
—
Background Questions
Answer any of the following, or create your own.
—
Connections
Ask one of the following, or improvise.
—
Discussion
Be thoughtful and kind.
Remember to be respectful. Comments are moderated and should add to the discussion.