Skinwalker
—
Motives & Tactics: —
Identity
A shapeshifting predator that wears fear like a second skin. Not yet fully mastered in its transformations, but already unsettling and dangerous.
Instincts
To stalk from the edges of sight.
To wear the shapes of fear.
To test the courage of the living.
To strike when certainty falters.
Behavior
Lingers near cliff shadows. Watches battles from afar. Targets isolated or emotionally shaken heroes. Avoids the Roc’s gaze.
— It mimics the voice of an ally to lure or confuse a target.
It slips into darkness and emerges somewhere unexpected.
The skinwalker changes shape mid‑movement, gaining sudden speed or reach.
It briefly takes the form of something the target dreads, causing hesitation or panic.
Tier 1 bruiser
—
Motives & Tactics: —
Difficulty: 15 | Thresholds: 7/10 | HP: 6 | Stress: 3
ATK: 0 | Rending Claws: Melee | 2d4+3 Physical
Experience: —
HP:
STRESS:
—
Motives & Tactics: —
Identity
A shapeshifting predator that wears fear like a second skin. Not yet fully mastered in its transformations, but already unsettling and dangerous.
Instincts
To stalk from the edges of sight.
To wear the shapes of fear.
To test the courage of the living.
To strike when certainty falters.
Behavior
Lingers near cliff shadows. Watches battles from afar. Targets isolated or emotionally shaken heroes. Avoids the Roc’s gaze.
—
—
—
—
No subclasses available.
Answer any of the following, or create your own.
—
Ask one of the following, or improvise.
—
Be thoughtful and kind.
Remember to be respectful. Comments are moderated and should add to the discussion.