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The Wizards bridge

Tier
1
Type
Event
Difficulty
11
Impulses
anticipation

Environment overview

Grassy plains culminating in a small bridge tro access a grand tower.

Potential adversaries

Jagged Knife Bandits

Features

Passives

passive

Actions

action

Reactions

reaction
  • Deep water
    Fear 1

    If a player decides to enter the water they must make an Agility check to avoid being vulnerable as long as they stay in the water.

About this environment

A winding trail ends at a bridge with a stone tower just beyond it.

The Wizards bridge

Tier 1 Event

Grassy plains culminating in a small bridge tro access a grand tower.

Impulses: anticipation

Difficulty: 11

Potential Adversaries: Jagged Knife Bandits

Features

Deep water - Reaction: If a player decides to enter the water they must make an Agility check to avoid being vulnerable as long as they stay in the water.

Discussion

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