Shade Creature
Adversary overview
A cloaked, almost skeletal figure, obscured in the darkness.
Wanders the halls of Hollow Base, moving in strange patterns. Becomes extremely hostile when approached.
Stat block
Standard attack
Features
Passives
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Terrifying
When the Shade Creature makes a successful attack, all PCs within Close range lose a Hope, and you gain a Fear.
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Blighting Dark
The Shade Creature is constantly shrouded in darkness. All PCs within Very Close range of the Creature have disadvantage on attack rolls. On a failure, they must mark a Stress.
Actions
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Quick Hands
Make an attack against a target within Melee range. On a success, the target must take 2d6+3 physical damage and mark 1d4 Stress.
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Envelop
Make an attack against a target within Melee range. On a success, the darkness surrounding the Creature envelops them, and the target must mark 2 Stress. While Enveloped, the target must mark an additional Stress every time they make an action roll. When the Creature takes Severe damage, all Enveloped targets are freed.
Reactions
Motives & tactics
Experiences
- Hunting +2
- Haunting +3
Shade Creature
Tier 2 solo
A cloaked, almost skeletal figure, obscured in the darkness.
Motives & Tactics: Devour, Hunt, Escape
Difficulty: 16 | Thresholds: 14 / 24 | HP: 5 | Stress: 3
ATK: +3 | Dark Claws: Melee | 2d12+1 Physical
Experience: Hunting +2, Haunting +3
HP:
Stress:
Features
Terrifying – Passive: When the Shade Creature makes a successful attack, all PCs within Close range lose a Hope, and you gain a Fear.
Blighting Dark – Passive: The Shade Creature is constantly shrouded in darkness. All PCs within Very Close range of the Creature have disadvantage on attack rolls. On a failure, they must mark a Stress.
Quick Hands – Action: Make an attack against a target within Melee range. On a success, the target must take 2d6+3 physical damage and mark 1d4 Stress.
Envelop – Action: Make an attack against a target within Melee range. On a success, the darkness surrounding the Creature envelops them, and the target must mark 2 Stress. While Enveloped, the target must mark an additional Stress every time they make an action roll. When the Creature takes Severe damage, all Enveloped targets are freed.
Shade Creature
Wanders the halls of Hollow Base, moving in strange patterns. Becomes extremely hostile when approached.
Domains
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Starting Evasion
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Starting Hit Points
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Class Items
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Shade Creature Subclasses
No subclasses available.
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Background Questions
Answer any of the following, or create your own.
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Connections
Ask one of the following, or improvise.
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Discussion
Be thoughtful and kind.
Remember to be respectful. Comments are moderated and should add to the discussion.