Scrapheap Warren
At a glance
Environment overview
A canyon stronghold built from stolen carts, shattered wagons, scrap metal, and explosive goblin inventions.
Potential adversaries
Features
Passives
passive-
Unstable Terrain
Scrap piles, scaffolds, and junk towers are dangerously unstable. When a PC moves quickly, climbs, or fights on elevated junk, they must make an Agility Reaction Roll (12).
Failure: Mark a Stress or become Vulnerable until they next take the spotlight.
Success: No effect.Questions- What kind of junk is piled up around you?
- Does it look new or has it been here a while?
Actions
action-
Scrap AvalanchFear 2
Spend 2 Fear to collapse a towering junk pile. Choose a point within Far range.
All targets within Very Close range must make a Strength Reaction Roll (12).
Failure: Take 1d10 physical damage and become Restrained under scrap.
Success: Mark a Stress.A restrained target can escape with a Strength action roll.
Questions- How tall was the pile that collapsed?
Reactions
reaction-
Hidden Scrap Trap
Trigger: A PC moves through or investigates a cluttered scrap area.
Spend 1 Fear to reveal a concealed goblin trap. The PC must make an Instinct Reaction Roll (12).
Failure: Take 1d8 physical damage and mark a Stress.
Success: Mark a Stress.Examples: tripwire bombs, falling scrap cages, spinning blade junk.
Questions- What kind of trap was it?
-
Explosive Stockpile
Trigger: A bomb crate or volatile machine is struck or disturbed. Spend 1 Fear to detonate it.
All targets within Very Close range must make an Agility Reaction Roll (12).
Failure: Take 2d8 physical damage and become Vulnerable.
Success: Take 1d8 damage.The blast destroys nearby cover.
Questions- What kind of explosives when off?
- How did the goblins react?
-
Improvised War MachineFear 1
Trigger: A PC rolls with Fear near goblin machinery.
Spend 1 Fear to activate a malfunctioning device.
Roll 1d4:
1. Flamethrower Burst – Targets within Close range take 1d8 fire damage.
2. Spinning Blades – Adjacent targets take 1d6 physical damage.
3. Smoke Cloud – Area within Close range becomes Obscured.
4. Runaway Scrap Cart – Targets in a line within Close range take 1d8 physical damage.
About this environment
ENVIRONMENT COUNTDOWN
The Whole Place Is Coming Apart (6)
Advance the countdown when:
Large explosions occur
A PC rolls with Fear
Heavy machines (like the Murder Dozer) crash through terrain
When Triggered:
The warrens collapse in sections. All PCs must make an Agility Reaction Roll (12).
Failure: Take 2d10 physical damage and mark a Stress.
Success: Mark a Stress.
The battlefield becomes difficult to traverse on foot as wreckage fills the area.
Scrapheap Warren
Tier 1 Exploration
A canyon stronghold built from stolen carts, shattered wagons, scrap metal, and explosive goblin inventions.
Impulses: Collapse junk piles, detonate explosives, reveal traps, unleash unstable machines
Difficulty: 12
Potential Adversaries: Dungeon Goblins, Dungeon Goblin Hoardes, Goblin Warlord, Goblin Bomb Bards, Goblin Sappers, Goblin Muder Dozer
Features
Unstable Terrain - Passive: Scrap piles, scaffolds, and junk towers are dangerously unstable. When a PC moves quickly, climbs, or fights on elevated junk, they must make an Agility Reaction Roll (12).
Failure: Mark a Stress or become Vulnerable until they next take the spotlight.
Success: No effect.
- What kind of junk is piled up around you?
- Does it look new or has it been here a while?
Scrap Avalanch - Action: Spend 2 Fear to collapse a towering junk pile. Choose a point within Far range.
All targets within Very Close range must make a Strength Reaction Roll (12).
Failure: Take 1d10 physical damage and become Restrained under scrap.
Success: Mark a Stress.
A restrained target can escape with a Strength action roll.
- How tall was the pile that collapsed?
Hidden Scrap Trap - Reaction: Trigger: A PC moves through or investigates a cluttered scrap area.
Spend 1 Fear to reveal a concealed goblin trap. The PC must make an Instinct Reaction Roll (12).
Failure: Take 1d8 physical damage and mark a Stress.
Success: Mark a Stress.
Examples: tripwire bombs, falling scrap cages, spinning blade junk.
- What kind of trap was it?
Explosive Stockpile - Reaction: Trigger: A bomb crate or volatile machine is struck or disturbed. Spend 1 Fear to detonate it.
All targets within Very Close range must make an Agility Reaction Roll (12).
Failure: Take 2d8 physical damage and become Vulnerable.
Success: Take 1d8 damage.
The blast destroys nearby cover.
- What kind of explosives when off?
- How did the goblins react?
Improvised War Machine - Reaction: Trigger: A PC rolls with Fear near goblin machinery.
Spend 1 Fear to activate a malfunctioning device.
Roll 1d4:
1. Flamethrower Burst – Targets within Close range take 1d8 fire damage.
2. Spinning Blades – Adjacent targets take 1d6 physical damage.
3. Smoke Cloud – Area within Close range becomes Obscured.
4. Runaway Scrap Cart – Targets in a line within Close range take 1d8 physical damage.
Scrapheap Warren
ENVIRONMENT COUNTDOWN
The Whole Place Is Coming Apart (6)
Advance the countdown when:
Large explosions occur
A PC rolls with Fear
Heavy machines (like the Murder Dozer) crash through terrain
When Triggered:
The warrens collapse in sections. All PCs must make an Agility Reaction Roll (12).
Failure: Take 2d10 physical damage and mark a Stress.
Success: Mark a Stress.
The battlefield becomes difficult to traverse on foot as wreckage fills the area.
Domains
—
Starting Evasion
—
Starting Hit Points
—
Class Items
—
Scrapheap Warren Subclasses
No subclasses available.
—
Background Questions
Answer any of the following, or create your own.
—
Connections
Ask one of the following, or improvise.
—
Discussion
Be thoughtful and kind.
Remember to be respectful. Comments are moderated and should add to the discussion.