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Remnant Hulk

Adversary overview

A Remnant designed for heavy construction. His masive frame stil carries the tools of creation, twisted into weapons of ruin

Campaign Frame – Motherboard –

Stat block

Tier
1
Type
Bruiser
Difficulty
13
HP
7
Stress
2
Attack mod
+2
Damage thresholds
Minor Damage — Mark 1 HP Minor
Mark 1 HP
8
Major Damage — Mark 2 HP Major
Mark 2 HP
16
Severe Damage — Mark 3 HP Severe
Mark 3 HP

Standard attack

Wrenchfist smash
Range: Melee
Damage: 1d8+6
Attack Mod: +2
Damage Type: Physical

Features

Passives

  • Iron Defense

    This Remnant has resistance to Physical damage

  • Ramp Up

    At the beginning of the spotlight, the Remnant Hulk will charge to a PC within Close range

Actions

  • Charge
    stress 1

    Mark a Stress to charge through a target within Close range and make an attack against it. On a success, it takes 3d4 + 4 Physical damage and is knocked back to Close range. If the target is knocked into a solid object or another creature, it takes an extra 1d4 Physical damage (combine the damage).

Reactions

Motives & tactics

Crush Destroy Charge Pursue

Experiences

  • Demolish +2

Remnant Hulk

Tier 1 bruiser

A Remnant designed for heavy construction. His masive frame stil carries the tools of creation, twisted into weapons of ruin

Motives & Tactics: Crush, Destroy, Charge, Pursue

Difficulty: 13 | Thresholds: 8/16 | HP: 7 | Stress: 2

ATK: +2 | Wrenchfist smash: Melee | 1d8+6 Physical

Experience: Demolish +2

HP:

STRESS:

Features

Iron Defense - Passive: This Remnant has resistance to Physical damage
Ramp Up - Passive: At the beginning of the spotlight, the Remnant Hulk will charge to a PC within Close range
Charge - Action: Mark a Stress to charge through a target within Close range and make an attack against it. On a success, it takes 3d4 + 4 Physical damage and is knocked back to Close range. If the target is knocked into a solid object or another creature, it takes an extra 1d4 Physical damage (combine the damage).

Discussion

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