Cullet Kin
Fallen adventurers who have been turned to glass by a Glass Matriarch...
Motives & Tactics: Protect, Distract, Sacrifice
Fallen adventurers who have been turned to glass by a Glass Matriarch...
The Minion is defeated when they take any damage. For every 6 damage a PC deals to the Minion, defeat an additional Minion within range the attack would succeed against.
Spend a Fear to choose a target and spotlight all adversaries with the same name within Close range of them. Those Minions move into Melee range of the target and make one shared attack roll. On a success, they deal Y physical damage each. Combine this damage.
Upon defeat, all PC's within melee range must make an Agility reaction roll. On a failure, they take 1 Physical damage as glass shards shatter outward from the destroyed Cullet Kin.
Tier 2 minion
Fallen adventurers who have been turned to glass by a Glass Matriarch...
Motives & Tactics: Protect, Distract, Sacrifice
Difficulty: 13 | Thresholds: 1/1 | HP: 1 | Stress: 1
ATK: -1 | Glass Blades: Melee | 4 Physical
Experience: —
HP:
STRESS:
Fallen adventurers who have been turned to glass by a Glass Matriarch...
Motives & Tactics: Protect, Distract, Sacrifice
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No subclasses available.
Answer any of the following, or create your own.
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Ask one of the following, or improvise.
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