Mr. Wiggles
Items
Designed by Bard & Raven
• Art by Tara Quinn
At a glance
Item type
Accessory / Clothing
Restrictions
Requires prior bonding with "Just a Brain"
Effect
Once per session, spend a Hope to summon Mr. Wiggles to a point in Close range until the end of the scene. It shares the same Evasion score as its partner. If Mr. Wiggles would take any damage or mark a Stress, it retreats and becomes dormant again.
When Mr. Wiggles is summoned, it has the following abilities:
- Mark a Stress to command it to attach to an adversary in Far range, making it temporarily Tormented. While Tormented, the adversary marks a Stress at the end of its spotlight while being subjected to visions of its biggest fears.
- Gain Advantage on an Action roll aimed to intimidate or scare.
- Gain Advantage on your next Attack roll as Mr. Wiggles is assisting you.
After Mr. Wiggles used one of its abilities, make a Presence Reaction roll (12). On a Failure, Mr. Wiggles decides to wander off until re-summoned.
About this item
Previously just a brain minding its own business, now it has bonded with a new partner, assisting them in different ways.
Perhaps, in time, they even learn Mr. Wiggles crazy origin story.
Mr. Wiggles
Previously just a brain minding its own business, now it has bonded with a new partner, assisting them in different ways.
Perhaps, in time, they even learn Mr. Wiggles crazy origin story.
Domains
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Starting Evasion
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Starting Hit Points
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Class Items
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Mr. Wiggles Subclasses
No subclasses available.
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Background Questions
Answer any of the following, or create your own.
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Connections
Ask one of the following, or improvise.
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Discussion
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