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Fomoire King

Adversaries Designed by LedoMovuct • Art by Daniil Tumanov

Adversary overview

A terrifying overlord of the Fomoires, that has challenged gods!

Ruadan, Balor, Bres, Indech mac Dé Domnand are just a few of these terrifying rulers who can challenge gods!

Stat block

Tier
4
Type
Solo
Difficulty
20
HP
9
Stress
6
Attack mod
+8
Damage thresholds
Minor Damage — Mark 1 HP Minor
Mark 1 HP
33
Major Damage — Mark 2 HP Major
Mark 2 HP
66
Severe Damage — Mark 3 HP Severe
Mark 3 HP

Standard attack

Godbane Spear
Range: Very Close
Damage: 4d10+8
Attack Mod: +8
Damage Type: Physical

Features

Passives

  • Foul Essence

    When a Fomoire dies, all other creatures within Very Close range must Mark a Stress

  • Relentless (3)

    This adversary can be spotlighted up to 3 times per GM turn. Spend Fear as usual to spotlight them.

  • Terrifying

    When the King makes a successful attack, all PCs within Close range lose a Hope and you gain a Fear.

  • Immemorial Hide

    When the Fomoire King takes damage, reduce it by 8.

Actions

  • Cuchulainn's Demise
    fear 1

    Spend a Fear to throw your spear at a target in Far range. If you succeed, the target takes 4d10+8 damage, Marks a Stress, and is Restrained and Vulnerable until they succeed on a Strength Reaction Roll (20). A new spear appears in your hand.

Reactions

  • World's End

    Start a Countdown (8) the first time the Fomoire King is spotlighted, and tick it down every time PCs roll with Fear. Nature within Far range of the Fomoire King visibly withers and dies as the Countdown ticks down. Effects are cumulative.
    (6) When at 6, PCs within the area require 2 Hopes to Help.
    (4) When at 4, you can Mark a Stress to have all targets within the area Mark a Stress.
    (2) When at 2, all targets within the area are Vulnerable.
    (0) When at 0, when a PC Marks HP, you can Mark a Stress to gain the same amount of HP lost by the PC.

Motives & tactics

Show off Self-agrandize Conquer

Experiences

  • Tremble Before Me +3
  • Living Mythology +3
  • Forest Despoiler +3

Fomoire King

Tier 4 solo

A terrifying overlord of the Fomoires, that has challenged gods!

Motives & Tactics: Show off, Self-agrandize, Conquer

Difficulty: 20 | Thresholds: 33 / 66 | HP: 9 | Stress: 6

ATK: +8 | Godbane Spear: Very Close | 4d10+8 Physical

Experience: Tremble Before Me +3, Living Mythology +3, Forest Despoiler +3

HP:

Stress:

Features

Foul Essence – Passive: When a Fomoire dies, all other creatures within Very Close range must Mark a Stress

Relentless (3) – Passive: This adversary can be spotlighted up to 3 times per GM turn. Spend Fear as usual to spotlight them.

Terrifying – Passive: When the King makes a successful attack, all PCs within Close range lose a Hope and you gain a Fear.

Immemorial Hide – Passive: When the Fomoire King takes damage, reduce it by 8.

Cuchulainn's Demise – Action: Spend a Fear to throw your spear at a target in Far range. If you succeed, the target takes 4d10+8 damage, Marks a Stress, and is Restrained and Vulnerable until they succeed on a Strength Reaction Roll (20). A new spear appears in your hand.

World's End – Reaction: Start a Countdown (8) the first time the Fomoire King is spotlighted, and tick it down every time PCs roll with Fear. Nature within Far range of the Fomoire King visibly withers and dies as the Countdown ticks down. Effects are cumulative. (6) When at 6, PCs within the area require 2 Hopes to Help. (4) When at 4, you can Mark a Stress to have all targets within the area Mark a Stress. (2) When at 2, all targets within the area are Vulnerable. (0) When at 0, when a PC Marks HP, you can Mark a Stress to gain the same amount of HP lost by the PC.

Discussion

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