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Shambling Mound

Adversary overview

A large plant who attacks with determination.

Shambling mounds—also known as “shamblers”—embody the tenacity of the wilderness, seeking only to consume and grow. These masses of vegetation rise up to half again as tall as a human and possess thick limbs and a vague head. As they move through bogs and undergrowth, they ensnare creatures that come within reach. Shambling mounds bury those they catch within their own forms as compost.

Strange circumstances might give rise to shambling mounds, transforming vegetation into hulks with rudimentary cunning. Such conditions include strikes from magical lightning, nature defending itself, or druidic curses. Roll on or choose a result from the Shambling Mound Cultivation table to inspire a shambling mound’s origins and features.

Shambling Mound Cultivation
1d6 The Shambling Mound Is …
1 Covered in vibrant alien or Feywild blooms.
2 Hauling a rune-etched menhir in its torso.
3 Infested with vermin or fungi.
4 Made up of knotty vines entangling skeletons.
5 Mutated and leaking glowing pollution.
6 The remains of an ancient tree or a treant.

Stat block

Tier
2
Type
Skulk
Difficulty
15
HP
5
Stress
3
Attack mod
+1
Damage thresholds
Minor Damage — Mark 1 HP Minor
Mark 1 HP
11
Major Damage — Mark 2 HP Major
Mark 2 HP
20
Severe Damage — Mark 3 HP Severe
Mark 3 HP

Standard attack

Slam
Range: Very Close
Damage: 1d6+1
Attack Mod: +1
Damage Type: Physical

Features

Passives

  • Engulf

    When the Shambling Mound attacks with Slam, if it hits the target creature is engulfed. While engulfed, the target creature is Restrained.

Actions

Reactions

Motives & tactics

Ambush Flank Escape

Experiences

  • Stealth +2

Shambling Mound

Tier 2 skulk

A large plant who attacks with determination.

Motives & Tactics: Ambush, Flank, Escape

Difficulty: 15 | Thresholds: 11/20 | HP: 5 | Stress: 3

ATK: +1 | Slam: Very Close | 1d6+1 Physical

Experience: Stealth +2

HP:

STRESS:

Features

Engulf - Passive: When the Shambling Mound attacks with Slam, if it hits the target creature is engulfed. While engulfed, the target creature is Restrained.

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