Juggernaut
Play the Juggernaut if you want to play a rowdy fisticuffs fighter.
Powerhouse: Increase the d8 damage dice for your unarmed attack to d10s. Additionally you can mark a Stress to target two creatures within Melee range with a single attack roll.
Overwhelm: On a successful attack, you can spend a Hope to force the target to mark a Stress or to throw them within Close range.
Rugged: Gain a permanent +3 bonus to your Severe damage threshold. Additionally, your "Powerhouse" feature can target three creatures instead of two.
Eye for an Eye: When you mark more than one Hit Point from an attack in Melee range, the attacker must make a Reaction Roll (13). On a failure, once per rest, they immediately mark the same number of Hit Points in return.
Pummeljoy: Whenever you roll a critical success on a weapon attack in Melee range, you gain an additional Hope, clear an additional Stress, and add +1 to your Proficiency for the attack.
Not Done Yet: When you mark more than one HP from an attack, you can gain a Hope or clear a Stress.
