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Commander of the Crimson Army • Bruteshaper

About these subclasses

Subclasses for the Blood Puppeteer

Commander of the Crimson Army

Spellcast Trait: Presence

You don't need loyal followers to raise an army. To be commander, you merely need your own blood.

Foundation

More Soldiers: You create 1 additional puppet when creating Blood Puppets.

Pack Tactics: Whenever you or an ally damages an adversary within Melee range of a Puppet, increase the damage dealt by 1d8.

Specialization

More! More!: You create 1 additional puppet when creating Blood Puppets.

Overwhelming Numbers: Increase the damage from Pack Tactics by 2 for every Blood Puppet within Melee range of the adversary.

Mastery

A Sea of Red: You create 1 additional puppet when creating Blood Puppets.

Will of the Crimson Commander: When commanding Blood Puppets, you can command a number of Blood Puppets equal to your Spellcast Trait.

Bruteshaper

Spellcast Trait: Strength
Foundation

Lumbering Mass: You may consolidate any number of Blood Puppets into one Brute Blood Puppet.

  • Defense: The Brute uses your Evasion and Traits.
  • Resilience: The Brute gains Stress slots equal to the number of Blood Puppets consolidated. When the Brute takes damage, it marks 1 Stress instead of Hit Points.
  • Attack: When the Brute deals damage, it deals d10 1 phys damage plus 1 for every Blood Puppet consolidated.

Body Shield: When you or an ally within Close range of the Brute Blood Puppet is attacked, you may command the Brute to intercept the blow. Make a Spellcast reaction roll. On a success, the recipient of the attack marks 1 fewer Hit Point from the damage, and the Brute marks 1 Stress.

Specialization

Hulking Size: The Brute Blood Puppet's range of its attack increases to Very Close range. Adversaries that mark a Hit Point from the Brute's attacks must also mark a Stress. When the Brute deals damage, it deals d12 phys damage plus 2 for every Blood Puppet consolidated.

Sweeping Blows: Spend a Hope to command your Brute Blood Puppet to make an attack against all adversaries within Very Close range.

Mastery

Colossal Size: The Brute Blood Puppet's range of its attack increases to Close range. When the Brute deals damage, it deals d20 1 phys damage plus 2 for every Blood Puppet consolidated.

Raze: When your Brute Blood Puppet causes any number of adversaries to mark a Hit Point from an attack, you can spend a Hope to make them mark an additional Stress and become temporarily Vulnerable.

Printable cards

Foundation / Specialization / Mastery
Blood Puppeteer

Commander of the Crimson Army

Foundation

SPELLCAST TRAIT: Presence

More Soldiers: You create 1 additional puppet when creating Blood Puppets.

Pack Tactics: Whenever you or an ally damages an adversary within Melee range of a Puppet, increase the damage dealt by 1d8.

Daggerheart Compatible. Daggerheart.comDaggerheart Compatible Logo
Card Backing
Blood Puppeteer

Commander of the Crimson Army

Specialization

More! More!: You create 1 additional puppet when creating Blood Puppets.

Overwhelming Numbers: Increase the damage from Pack Tactics by 2 for every Blood Puppet within Melee range of the adversary.

Daggerheart Compatible. Daggerheart.comDaggerheart Compatible Logo
Card Backing
Blood Puppeteer

Commander of the Crimson Army

Mastery

A Sea of Red: You create 1 additional puppet when creating Blood Puppets.

Will of the Crimson Commander: When commanding Blood Puppets, you can command a number of Blood Puppets equal to your Spellcast Trait.

Daggerheart Compatible. Daggerheart.comDaggerheart Compatible Logo
Card Backing
Blood Puppeteer

Bruteshaper

Foundation

SPELLCAST TRAIT: Strength

Lumbering Mass: You may consolidate any number of Blood Puppets into one Brute Blood Puppet.

  • Defense: The Brute uses your Evasion and Traits.
  • Resilience: The Brute gains Stress slots equal to the number of Blood Puppets consolidated. When the Brute takes damage, it marks 1 Stress instead of Hit Points.
  • Attack: When the Brute deals damage, it deals d10 1 phys damage plus 1 for every Blood Puppet consolidated.

Body Shield: When you or an ally within Close range of the Brute Blood Puppet is attacked, you may command the Brute to intercept the blow. Make a Spellcast reaction roll. On a success, the recipient of the attack marks 1 fewer Hit Point from the damage, and the Brute marks 1 Stress.

Daggerheart Compatible. Daggerheart.comDaggerheart Compatible Logo
Card Backing
Blood Puppeteer

Bruteshaper

Specialization

Hulking Size: The Brute Blood Puppet's range of its attack increases to Very Close range. Adversaries that mark a Hit Point from the Brute's attacks must also mark a Stress. When the Brute deals damage, it deals d12 phys damage plus 2 for every Blood Puppet consolidated.

Sweeping Blows: Spend a Hope to command your Brute Blood Puppet to make an attack against all adversaries within Very Close range.

Daggerheart Compatible. Daggerheart.comDaggerheart Compatible Logo
Card Backing
Blood Puppeteer

Bruteshaper

Mastery

Colossal Size: The Brute Blood Puppet's range of its attack increases to Close range. When the Brute deals damage, it deals d20 1 phys damage plus 2 for every Blood Puppet consolidated.

Raze: When your Brute Blood Puppet causes any number of adversaries to mark a Hit Point from an attack, you can spend a Hope to make them mark an additional Stress and become temporarily Vulnerable.

Daggerheart Compatible. Daggerheart.comDaggerheart Compatible Logo
Card Backing

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