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SOT Musket

At a glance

Trait
Finesse
Range
Far
Damage
1d6+6
Burden
Two-Handed
Tier
Tier 1
Weapon slot
Primary
Damage type: Physical

Weapon feature

Sightline
Spend 2 Hope to gain advantage on an attack roll.

About this weapon

SOT Musket

Misfire: If your attack roll is a 4 or below, your weapon misfires and jams. You cannot fire this weapon until you spend an action to “unjam” your weapon by rolling a Finesse of 12 or higher.

Reloading: After an attack action, you must use a reload action to use the weapon again (you can only fire once per turn).

Ammo: Each attack consumes one ammunition.

Innacurate: Targets get +2 Evasion.

Equipment

SOT Musket

Two-Handed

Primary

SOT Musket

Misfire: If your attack roll is a 4 or below, your weapon misfires and jams.

Sightline
Spend 2 Hope to gain advantage on an attack roll.
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