Owl Witch
Adversary overview
A giant, vengeful barn owl with a 15-foot wingspan and a human face
Stat block
Standard attack
Features
Passives
-
Ill Omen
When a PC within Close range makes an action roll, their Fear Die gains a bonus equal to the amount of Fear you currently have.
-
Witch Barrier
The Owl Witch is resistant to magic damage.
Actions
-
Alluring Voicefear 1
The Owl Witch can perfectly mimic the voice of a loved one or trusted fi gure. Spend a Fear to have the Owl Witch call out to a creature within earshot. The target must succeed on an Instinct Reaction Roll or move up to Far range toward the Owl Witch.
-
Nightmare Starefear 1
Spend a Fear to have the Owl Witch afflict a target within Far range with waking nightmares. Until a PC uses a downtime move to comfort the Afflicted creature and clear the condition, the Afflicted creature can’t clear Stress or HP by any means.
Reactions
-
Visions of a Violent Endfear 1
When the Owl Witch is targeted by an attack, you can spend a Fear to force the attacker to make a Presence Reaction Roll. On a failure, they mark 1d4 Stress as their mind is flooded with visions of their own violent death
Motives & tactics
Experiences
- Magic +2
- Night Stalker +2
Owl Witch
Tier 4 social
A giant, vengeful barn owl with a 15-foot wingspan and a human face
Motives & Tactics: Consume essence, Curse, Predict death
Difficulty: 19 | Thresholds: 27 / 47 | HP: 4 | Stress: 3
ATK: +7 | Razor Talons: Very Close | 4d8+5 Physical
Experience: Magic +2, Night Stalker +2
HP:
Stress:
Features
Ill Omen – Passive: When a PC within Close range makes an action roll, their Fear Die gains a bonus equal to the amount of Fear you currently have.
Witch Barrier – Passive: The Owl Witch is resistant to magic damage.
Alluring Voice – Action: The Owl Witch can perfectly mimic the voice of a loved one or trusted fi gure. Spend a Fear to have the Owl Witch call out to a creature within earshot. The target must succeed on an Instinct Reaction Roll or move up to Far range toward the Owl Witch.
Nightmare Stare – Action: Spend a Fear to have the Owl Witch afflict a target within Far range with waking nightmares. Until a PC uses a downtime move to comfort the Afflicted creature and clear the condition, the Afflicted creature can’t clear Stress or HP by any means.
Visions of a Violent End – Reaction: When the Owl Witch is targeted by an attack, you can spend a Fear to force the attacker to make a Presence Reaction Roll. On a failure, they mark 1d4 Stress as their mind is flooded with visions of their own violent death
Owl Witch
Domains
—
Starting Evasion
—
Starting Hit Points
—
Class Items
—
Owl Witch Subclasses
No subclasses available.
—
Background Questions
Answer any of the following, or create your own.
—
Connections
Ask one of the following, or improvise.
—
Discussion
Be thoughtful and kind.
Remember to be respectful. Comments are moderated and should add to the discussion.