Armorer
Play the armorer if you wish to prepare your allies for battle.
Barbaric Armor Design: Gain the Bare Bones Valor Ability Card, and choose an ally, while this card is in your hand you can share its benefits with one willing ally using your knowledge or your strength for its armor score, you can change which ally benefits from this on a Long Rest.
Fighting Done By Scholars: On Cog and Valor Cards you can substitute your knowledge for strength or your strength for knowledge. You can as well on a Strength or Knowledge roll **Spend 1 Hope** to use the either trait for that roll.
Reinforced Armorer: Gain the Armorer Valor Ability card, while it is in your hand, when you repair armor as a downtime move your allies clear the same amount of Armor Slots as you do.
Callibration: If you have 3 cards of 1 domain and 2 cards of a different domain in your hand you can have an extra card in your hand of the domain you have only 2 cards of.
Autonomous Armor: Once per Rest if you are to mark your last Hit Point you don't take any damage, and Clear all your Armor Slots. Until the end of the scene when you take damage you may mark as many armor slots as you want.