Stormy Seas
Environment overview
A furious storm sweeping across the high seas.
Potential adversaries
Features
Passives
passive-
Slippery Decks
Agility Rolls to move across the wet upper decks are made with disadvantage.
Actions
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Wild Seas
Countdown of 1d4, each time a fear is rolled
On a zero, everyone makes an agility reaction roll (DC 15), or they take 1d10 physical damage and are thrown 10 feet in one direction (left if odd/right if even). -
Lightning Strike
The GM can spend 1 fear to cause a bolt of lightning to hit a target. They roll a DC 11 Agility Reaction Roll or take 1d12 damage
Reactions
reactionAbout this environment
A furious storm sweeps across the seas.
Stormy Seas
Tier 1 Event
A furious storm sweeping across the high seas.
Impulses: Knock of Balance, Lightning Strike
Difficulty: 11
Potential Adversaries: Pirates, Merman
Features
Stormy Seas
A furious storm sweeps across the seas.
Domains
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Starting Evasion
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Starting Hit Points
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Class Items
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Stormy Seas Subclasses
No subclasses available.
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Background Questions
Answer any of the following, or create your own.
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Connections
Ask one of the following, or improvise.
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Discussion
Be thoughtful and kind.
Remember to be respectful. Comments are moderated and should add to the discussion.