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Resonant of Body • Resonant of Mind

About these subclasses

Resonant of Body and Resonant of Mind subclasses for the Resonant.

Designed for class

Homebrew class
Resonant

Resonant of Body

Spellcast Trait: Agility

Channel your energy through your body and the bodies of others.

Foundation

Accelerated Recovery: Whenever you rest you may automatically take the Tend to Wounds or Clear Stress downtime move for free.

Inflict Pain: When you succeed on an attack roll with a weapon you may spend a Tempo to reroll any or all of the damage dice of that attack.

Specialization

Reserve Energy: Whenever you spend Hope you may spend 1 Tempo in place of 1 Hope.

Healing Harmony: You may spend 2 Hope to clear a Hit Point on an ally within Melee range.

Mastery

Empty Mind: Whenever you would mark a Hit Point instead of a Stress due to having all your Stress marked, do not mark a Hit Point.

Resonant of Mind

Spellcast Trait: Knowledge

Channel your energy through the mind and manipulate the world around you.

Foundation

Fortified Mind: Gain an additional Stress slot.

Psionic Weaponry: When you deal damage with a weapon you may deal Physical or Magical damage.

Additionally, you ignore the Stress cost to swap your equipped weapons.

Specialization

Manipulate: Spend a Tempo to make a Spellcast roll against a target within Close range. On a success you may either pull that target into Melee range from you or push that target to Far range from you.

Detect Thoughts and Emotions: Mark a Stress to instantaneously sense the surface level thoughts and emotions of all creatures within Close range of you.

Mastery

Free Spirit: When you would make a Death Move, if you choose Avoid Death, your body falls unconscious but your spirit may leave its corporeal form. While your spirit is outside your body in this way you are immune to damage, may not Mark Stress but may otherwise act as if you were conscious. When you would return to consciousness your spirit returns to your corporeal form. Do not roll for a scar, instead, you automatically gain one.

Printable cards

Foundation / Specialization / Mastery
Arcana domain icon Bone domain icon
Resonant

Resonant of Body

Foundation

SPELLCAST TRAIT: Agility

Accelerated Recovery: Whenever you rest you may automatically take the Tend to Wounds or Clear Stress downtime move for free.

Inflict Pain: When you succeed on an attack roll with a weapon you may spend a Tempo to reroll any or all of the damage dice of that attack.

Daggerheart Compatible. Daggerheart.comDaggerheart Compatible Logo
Card Backing
Arcana domain icon Bone domain icon
Resonant

Resonant of Body

Specialization

Reserve Energy: Whenever you spend Hope you may spend 1 Tempo in place of 1 Hope.

Healing Harmony: You may spend 2 Hope to clear a Hit Point on an ally within Melee range.

Daggerheart Compatible. Daggerheart.comDaggerheart Compatible Logo
Card Backing
Arcana domain icon Bone domain icon
Resonant

Resonant of Body

Mastery

Empty Mind: Whenever you would mark a Hit Point instead of a Stress due to having all your Stress marked, do not mark a Hit Point.

Daggerheart Compatible. Daggerheart.comDaggerheart Compatible Logo
Card Backing
Arcana domain icon Bone domain icon
Resonant

Resonant of Mind

Foundation

SPELLCAST TRAIT: Knowledge

Fortified Mind: Gain an additional Stress slot.

Psionic Weaponry: When you deal damage with a weapon you may deal Physical or Magical damage.

Additionally, you ignore the Stress cost to swap your equipped weapons.

Daggerheart Compatible. Daggerheart.comDaggerheart Compatible Logo
Card Backing
Arcana domain icon Bone domain icon
Resonant

Resonant of Mind

Specialization

Manipulate: Spend a Tempo to make a Spellcast roll against a target within Close range. On a success you may either pull that target into Melee range from you or push that target to Far range from you.

Detect Thoughts and Emotions: Mark a Stress to instantaneously sense the surface level thoughts and emotions of all creatures within Close range of you.

Daggerheart Compatible. Daggerheart.comDaggerheart Compatible Logo
Card Backing
Arcana domain icon Bone domain icon
Resonant

Resonant of Mind

Mastery

Free Spirit: When you would make a Death Move, if you choose Avoid Death, your body falls unconscious but your spirit may leave its corporeal form. While your spirit is outside your body in this way you are immune to damage, may not Mark Stress but may otherwise act as if you were conscious. When you would return to consciousness your spirit returns to your corporeal form. Do not roll for a scar, instead, you automatically gain one.

Daggerheart Compatible. Daggerheart.comDaggerheart Compatible Logo
Card Backing

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