Skitterlings
Adversary overview
Hyperactive, cowardly, gremlin rats. Imagine a raccoon, a goblin, and a ferret had a baby that drinks red bull.
Stat block
Standard attack
Features
Passives
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Minion (X)
The Minion is defeated when they take any damage. For every X damage a PC deals to the Minion, defeat an additional Minion within range the attack would succeed against.
Actions
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Group Attackfear 1
Spend a Fear to choose a target and spotlight all adversaries with the same name within Close range of them. Those Minions move into Melee range of the target and make one shared attack roll. On a success, they deal 1 physical damage each. Combine this damage.
Reactions
Motives & tactics
Experiences
- Keen Senses +2
Skitterlings
Tier 1 minion
Hyperactive, cowardly, gremlin rats. Imagine a raccoon, a goblin, and a ferret had a baby that drinks red bull.
Motives & Tactics: Scavenge, Wear Down, Hunger
Difficulty: 10 | Thresholds: 1/1 | HP: 5 | Stress: 1
ATK: 0 | Claws: Melee | 1 Physical
Experience: Keen Senses +2
HP:
STRESS:
Features
Skitterlings
Domains
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Starting Evasion
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Starting Hit Points
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Class Items
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Skitterlings Subclasses
No subclasses available.
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Background Questions
Answer any of the following, or create your own.
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Connections
Ask one of the following, or improvise.
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Discussion
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