Meander
At a glance
Environment overview
A winding and narrow path leading into the depths of the plover cave system, accompanied by a brook. Ugh what's that smell?
Potential adversaries
Features
Passives
passiveActions
action-
Can you stomach it?Fear 1
Target one player who must roll a d6. Their PC suffers an effect based on the number rolled:
1 - The target is affected by two different effects of the DM’s choosing.
2 - the targets eyes become blurry, making their next two attacks with disadvantage.
3 - the target’s esophagus is irritated from an acidic gas, making them cough every few seconds. They are unable to ambush enemies until they take a long rest.
4 - the target’s mind becomes fuzzy. The next time they make an action roll, they will automatically fail. The failure does not generate hope or fear.
5 - the target starts hallucinating and must mark a stress.
6 - the target smells a funny smell.
Reactions
reaction-
Shifting wallsFear 1
If an attack misses and hits a wall, the walls shift making the passage narrower, restraining the players for one turn while they are in a narrow passage. If there is one or more PC to the left or right of one another, all of them mark a stress as they are squeezed tightly together.
About this environment
Meander
Tier 2 Traversal
A winding and narrow path leading into the depths of the plover cave system, accompanied by a brook. Ugh what's that smell?
Impulses: —
Difficulty: 22
Potential Adversaries: Acid Bats, Giant Tapeworm
Features
1 - The target is affected by two different effects of the DM’s choosing.
2 - the targets eyes become blurry, making their next two attacks with disadvantage.
3 - the target’s esophagus is irritated from an acidic gas, making them cough every few seconds. They are unable to ambush enemies until they take a long rest.
4 - the target’s mind becomes fuzzy. The next time they make an action roll, they will automatically fail. The failure does not generate hope or fear.
5 - the target starts hallucinating and must mark a stress.
6 - the target smells a funny smell.
Meander
Domains
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Starting Evasion
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Starting Hit Points
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Class Items
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Meander Subclasses
No subclasses available.
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Background Questions
Answer any of the following, or create your own.
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Connections
Ask one of the following, or improvise.
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Discussion
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