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Artisan

About this class

your SPECIAL CONSTRUCT is like the Artifercs Metal Compaion but can be just a item as well as a ACTUAL COMPAION.

When you create a ” Construct” in combat it only lasts for the scene of combat, and if you want to make what you made PERMANT then proceed to make it as your Down time action Project. If you want to not wait for your downtime then by dm’s choice THE PLAYER must pass a Knowledge roll of passing a 18 dc. Failure equals the item breaks, but the process to make it during your downtime action gets longer.

(NOTE. you can use any crafting prosses you think is more fun or so.)

You can upgrade your “Special Constructs” as a downtime action discus what process you do to upgrade them: If its a Gear item ex. armor, weapon you follow the weapon path of getting the next tier in stats. That includes of using one of your Infusions to make Gear different. Ex “You have a short sword and you swap the Great sword Reroll ability for the shorts word” that can be done by means of downtime action or spending the stress if in combat” If its a Consumable, then follow the features list of what the potions do.

AT DMS DISSCRESTION “if you allow your Players to CREATE THEIR OWN POTIONS, then be sure you don’t let them create game breaking stuff.”

Domains

Core domain
Codex
Core domain
Valor

Starting stats

Evasion
10
Hit points
7

Hope feature

Light the Forge
Give all allies temporary boosts to their gears by using one of their own stats. If they don't have mag damage output they now can for the duration of the scene.

Class features

  • Infusions

    infuse a item/gear in your possession or a willing allies gear with a temporary infusion. (Infusion last the scene or till a task you need it to do is "complete"

    Infusion effects
    -Swap Damage types of your weapons or an allies weapon you close range of.
    -Swap a feature with another gear/items feature
    - Cast a status effect to an target with close range
    -increase item/gears stats by player/s chosen stat. (Player choose the stat they want said weapon/armor to be proficient with)

  • Special Construct

    At Start of Character creation Craft a construct or gear that is Yours.
    -Special Tool; From weapon to any gear talk to dm what the tool can be and does.
    -Personal Construct; Can perform tasks, fight 14Eva, 4Hp, 6/12 threshold d8. Access to class domains as well
    (Level ups by tiers with each tier getting +1 to all stats and uses your Proficiency for its Die)

Class items

  • Notebook of Ideas, bag/tool box for your creations, something that's worn and used for crafting your "projects"

Character questions

Background prompts

  1. what made you take up the Craft?
  2. How did you learn this craft?
  3. what was it like when you saw one of your "Creations" work?

Connection prompts

  1. Do you have any Rivals back where you form?
  2. How did they see your little Creations when they first meet ya?
  3. if you two use the Creations to be "Mischievous" what was the first instances of it?

Discussion

Be thoughtful and kind.

Remember to be respectful. Comments are moderated and should add to the discussion.