Grenlin
Adversary overview
An inbred cave dweller that attack in packs.
An inbred cave dweller that attack in packs.
Stat block
Standard attack
Features
Passives
-
Pack Tactics
If this adversary makes a successful standard attack and another adversary of this type is within Melee range of the target, deal 1d6+5 physical damage instead of their standard damage and you gain a Fear.
-
Pack Hunters
When this adversary attacks a target within Very Close range of another adversary of the same type, the attack has advantage.
Actions
-
Group Attack
Choose a target and spotlight all adversaries with the same name within Close range of them. These Grenlin's move into Melee range of the target and make one shared attack roll. On a success, they each deal their physical. Combine this damage.
Reactions
-
Become Invisiblestress 1
Whenever a Grenlin marks a HP you may Mark a Stress to make it invisible. While Invisible attacks against it are at Disadvantage.
Motives & tactics
Experiences
- See in the dark +3
- Disappear +2
Grenlin
Tier 2 standard
An inbred cave dweller that attack in packs.
Motives & Tactics: Attack from the darkness, Set Traps, Overwhelm.
Difficulty: 15 | Thresholds: 10/20 | HP: 4 | Stress: 4
ATK: +2 | Claws: Melee | 2d12+4 Physical
Experience: See in the dark +3, Disappear +2
HP:
STRESS:
Features
Grenlin
An inbred cave dweller that attack in packs.
Domains
—
Starting Evasion
—
Starting Hit Points
—
Class Items
—
Grenlin Subclasses
No subclasses available.
—
Background Questions
Answer any of the following, or create your own.
—
Connections
Ask one of the following, or improvise.
—
Discussion
Be thoughtful and kind.
Remember to be respectful. Comments are moderated and should add to the discussion.