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About this class

(If you’re somehow here, hi! This is a very WIP class mostly made to try out the webpage. May be rough around the edges for now, but I hope you enjoy it regardless :D)

As a scout, you dive into unfamiliar territory to find and mitigate threats before they can harm anyone.

The title of scout covers many types of explorers with the uncanny ability to notice threats around them before anyone else does. A scout’s power comes from sensing danger early and, through their own skill and magic, mitigating it or capitalizing on it. Scouts may be hired to lead expeditions inside treacherous dungeons, gain insight into uncharted territory, or learn about any exploitable weakness from an opponent. Whatever the case, scouts are sought after when the cost of being wrong is too high.

Character description:
Clothes that are: dirty, layered, muted, practical, tactical, tight, weathered
Attitude like: an alarm, a cartographer, a detective, a guide, a stalker, a treasure hunter

Domains

Core domain
Bone
Core domain
Midnight

Starting stats

Evasion
12
Hit points
6

Hope feature

Surefooted
Spend 3 Hope to sprint anywhere within Very Far range without making an Agility Roll to get there.

Class features

  • No Surprises

    You can spend a Hope to Help an Ally within Close range with a reaction roll.

  • Danger Sense

    Through your gut or your instincts firing up in some way, you can feel danger when it's close. You can sense the presence of creatures and dangerous hazards within Close range. Dangerous hazards can include traps, treacherous terrain, or any other environment feature that could harm you or your allies.

    Additionally, you can momentarily focus on your surroundings. Make a Spellcast Roll (10). On a success, you sense the location of creatures and dangerous hazards detected by your Danger Sense.

    This feature can't reveal the identity or nature of what you are detecting, only its presence and position.

Class items

  • A measuring tool
  • A memory from your homeland

Character questions

Background prompts

  1. What is one thing you always learn about or take from any new place you visit?
  2. What kind of danger scares you the most?
  3. What hazard, ambush, or trap did you not learn about until it was too late? What were the consequences?

Connection prompts

  1. What is the strangest situation you have found me in?
  2. In what way did I help you in the past without you noticing?
  3. What have I seen you do when you thought no one was watching?

Discussion

Be thoughtful and kind.

Remember to be respectful. Comments are moderated and should add to the discussion.