Necro-Triassic Warrior
A horrific animated warrior formed from Triassic beasts
Motives & Tactics: Eliminate, Obey directives
Designed by
A horrific animated warrior formed from Triassic beasts
PCs can’t spend Hope to use features against this adversary.
This adversary is resistant to physical damage.
This adversary can be spotlighted up to 3 times per GM turn. Spend Fear as usual to spotlight them.
If all Necro-Acolytes animating the Triassic Warriors cease to animate the Triassic Warrior, the Triassic Warrior is immediately defeated.
Spend 2 Fear to make an attack roll against all targets within very close range. Targets this adversary succeeds against are blasted backwards to far range, taking physical damage equal to 3d4 + the target’s Major threshold
Spend a Fear to make an attack against a PC within Very Close range. On a success, they take 2d8+10 physical damage and must succeed on a Strength Reaction Roll (16). On a failure, they are eaten and become Restrained until they succeed on a Strength or Agility Action Roll (16). Along with having the Restrained condition, every time they attempt an action roll, or an ally attempts an action roll to help them escape, they take 2d8+10 magical damage.
When this adversary makes a successful attack against a PC, you gain a Fear.
Tier 3 solo
A horrific animated warrior formed from Triassic beasts
Motives & Tactics: Eliminate, Obey directives
Difficulty: 18 | Thresholds: 20/35 | HP: 10 | Stress: 6
ATK: +3 | Ptero Scyth: Melee | 3d12+5 Physical
Experience: Ultimate Ancient Warrior +3
HP:
STRESS:
A horrific animated warrior formed from Triassic beasts
Motives & Tactics: Eliminate, Obey directives
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No subclasses available.
Answer any of the following, or create your own.
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Ask one of the following, or improvise.
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Be thoughtful and kind.
Remember to be respectful. Comments are moderated and should add to the discussion.