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Stage Frights

Adversary overview

Undead former patrons who died under terrible performances. They feed on fear and thrive when attention is divided.

Stage Frights are patrons who died from the Bad Bards. These emaciated undead, erupt into shrieking panic whenever drama rises. They always have a desperate pleading look, and seek only oblivion to end their suffering. Stage Frights are much like zombies, they lack any capacity for reason or speech beyond screaming.

Stat block

Tier
2
Type
Horde
Difficulty
10
HP
8
Stress
4
Attack mod
+2
Damage thresholds
Minor Damage — Mark 1 HP Minor
Mark 1 HP
8
Major Damage — Mark 2 HP Major
Mark 2 HP
16
Severe Damage — Mark 3 HP Severe
Mark 3 HP

Standard attack

Slap
Range: Melee
Damage: 2d6+2
Attack Mod: +2
Damage Type: Physical

Features

Passives

  • Horde (1d6+1)

    When the Stage Frights have marked half or more of their Hit Points, their standard attack deals 1d6+1 damage instead.

Actions

Reactions

  • Panicked Shriek
    stress 1

    When any creature within Close range takes Severe damage or delivers a Critical success, the Stage Fright may mark a Stress to emit a piercing scream. All living creatures within Close range make a Presence reaction roll, marking a Stress if they fail.

Evolutions

Motives & tactics

Rattle confidence Scream Tell you thereu2019s something in your teeth

Experiences

Stage Frights

Tier 2 horde (1/HP)

Undead former patrons who died under terrible performances. They feed on fear and thrive when attention is divided.

Motives & Tactics: Rattle confidence, Scream, Tell you thereu2019s something in your teeth

Difficulty: 10 | Thresholds: 8/16 | HP: 8 | Stress: 4

ATK: +2 | Slap: Melee | 2d6+2 Physical

Experience: —

HP:

STRESS:

Features

Horde (1d6+1) - Passive: When the Stage Frights have marked half or more of their Hit Points, their standard attack deals 1d6+1 damage instead.
Panicked Shriek - Reaction: When any creature within Close range takes Severe damage or delivers a Critical success, the Stage Fright may mark a Stress to emit a piercing scream. All living creatures within Close range make a Presence reaction roll, marking a Stress if they fail.

Discussion

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