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Aldaboa, The Path Maker

Adversary overview

An all consuming machine in the shape of a rattlesnake, it uses it's heat sensing to locate and consume entire towns leaving nothing but a path of destruction.

The head is connected to the first section of torso.
The tail is connected to the 3rd section of torso.

Stat block

Tier
1
Type
Colossus
Stress
6
Thresholds
11/22

Features

Passives

  • Colossal Power

    When Aldaboa, the Path Maker fails an attack, you gain a fear

  • Colossal Mouth

    All attacks made with the head hit everyone within very close range of the target.

Actions

  • Wiggle
    stress 1

    Aldoboa marks 1 stress to cause all targets on Aldaboa to roll a DC 15 agility roll or be thrown off, & take 1d6 fall damage

Reactions

Evolutions

Motives & tactics

Thermal Tracker Village Devourer Seismic Smasher

Experiences

  • Heat Sense +2
  • Earth splitting +3

Aldaboa, The Path Maker

Tier 1 Colossus

An all consuming machine in the shape of a rattlesnake, it uses it's heat sensing to locate and consume entire towns leaving nothing but a path of destruction.

Motives & Tactics: Thermal Tracker, Village Devourer, Seismic Smasher

Size: 350ft length, 56ft width, 56ft height

Segments: 1 Head, 3 Torso, 1 Tail

Thresholds: 11/22 | Stress: 6

Experience: Heat Sense +2, Earth splitting +3

STRESS:

Features

Colossal Power - Passive: When Aldaboa, the Path Maker fails an attack, you gain a fear
Colossal Mouth - Passive: All attacks made with the head hit everyone within very close range of the target.
Wiggle - Action: Aldoboa marks 1 stress to cause all targets on Aldaboa to roll a DC 15 agility roll or be thrown off, & take 1d6 fall damage

Head

Adjacent: Torso

Difficulty: 17 | HP: 5 | ATK: 0

Bite: Far | 1d10+1 physical

Features

Strike(Melee) - Passive: Immune to damage from attacks made outside of Melee range.
Swallow - Reaction: On a successful bite, Spend 2 fear; the target must make a Difficulty 12 Agility or Strength Reaction Roll. On a failure, they are swallowed deep into the furthest working Torso segment.
Fatal - Passive: When this segment is destroyed, the colossus is defeated.

Torso (3)

Adjacent: Head, Tail

Difficulty: 10 | HP: 4 | ATK: 0

Compactor: Close | 1d12+4 physical

Features

Chain - Passive: Destroying all Torso segments defeats the colossus.
Fuel Processing - Reaction: When a swallowed PC moves between segments or performs an action inside, they must make a Difficulty 12 Agility or Strength Reaction Roll. Failure: Mark 1 Armor Slot. If no slots remain, mark 1 HP.
Climbing(-3) - Passive: Action rolls made to climb the Torso have their Difficulty reduced by 3 (Difficulty 7).

Tail

Adjacent: Torso

Difficulty: 12 | HP: 3 | ATK: 0

Tail Slam: Very Close | 1d12+1 physical

Features

Seismic Rattle - Action: Mark 1 Stress to vibrate the tail against the earth. All PCs within Very Close range must make a Difficulty 12 Agility Reaction Roll.

Failure: Take 1d12+4 physical damage and become Restrained until they make a Difficulty 12 Strength Roll

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