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Alpengrendel

Adversaries Designed by Josh • Art by Humble Squid Creatives

Adversary overview

Brute Born of Mountain Ice

Alpengrendel are hulking creatures covered in bluish white fur, with great tusks and horns. They were born of the ice and darkness of their mountaintop homes, shaped by the unseen hands of a deity of cold stone and gloam. The bitter cold of the mountain peaks infuses both their touch and their breath.

Alpengrendel draw upon the timelessness of the mountains, healing from otherwise lethal wounds in the blink of an eye. They fear only the power of lightning, which can slay them, and the power of the gods, whom they bitterly resent.

Secret. Their disdain for deities runs so deep that alpengrendel are enraged and unnerved by the trappings of faith.

(This description was provided by “The Crooked Moon Part 2: Monsters and Adventure Campaign” by Legends of Avantris).

Stat block

Tier
2
Type
Standard
Difficulty
15
HP
6
Stress
3
Attack mod
+2
Damage thresholds
Minor Damage — Mark 1 HP Minor
Mark 1 HP
11
Major Damage — Mark 2 HP Major
Mark 2 HP
19
Severe Damage — Mark 3 HP Severe
Mark 3 HP

Standard attack

Claws
Range: Melee
Damage: 2d8+2
Attack Mod: +2
Damage Type: Physical

Features

Passives

  • Aversion to Faith

    The alpengrendel has Disadvantage on attack rolls while in a consecrated area or on attack rolls against a creature holding or wearing a Holy Symbol.

  • Regeneration

    The alpengrendel regains 1 Hit Point at the whenever it is spotlighted. If the alpengrendel takes magic damage, this trait doesn’t function at the start of its next spotlight.

Actions

  • Tusks
    fear 1

    On a successful claw attack, Spend 1 Fear to use the alpendgrendel's Tusks attack. This attack deals 2d6+2 physical damage and the target has the Vulnerable condition.

  • Frost Breath
    fear 2

    The target in a cone, reaching Close Range, must make a Strength reaction roll (DC 15). On a Failure, the target(s) take 3d6+1 magic damage and have Disadvantage on attack rolls. On a Success, half damage, only.

Reactions

Motives & tactics

Slow Enemies Gore Render Vulnerable

Experiences

  • Born of the Ice +2
  • Rip and Tear +2

Alpengrendel

Tier 2 standard

Brute Born of Mountain Ice

Motives & Tactics: Slow Enemies, Gore, Render Vulnerable

Difficulty: 15 | Thresholds: 11 / 19 | HP: 6 | Stress: 3

ATK: +2 | Claws: Melee | 2d8+2 Physical

Experience: Born of the Ice +2, Rip and Tear +2

HP:

Stress:

Features

Aversion to Faith – Passive: The alpengrendel has Disadvantage on attack rolls while in a consecrated area or on attack rolls against a creature holding or wearing a Holy Symbol.

Regeneration – Passive: The alpengrendel regains 1 Hit Point at the whenever it is spotlighted. If the alpengrendel takes magic damage, this trait doesn’t function at the start of its next spotlight.

Tusks – Action: On a successful claw attack, Spend 1 Fear to use the alpendgrendel's Tusks attack. This attack deals 2d6+2 physical damage and the target has the Vulnerable condition.

Frost Breath – Action: The target in a cone, reaching Close Range, must make a Strength reaction roll (DC 15). On a Failure, the target(s) take 3d6+1 magic damage and have Disadvantage on attack rolls. On a Success, half damage, only.

Discussion

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