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Bloater Zombie

Adversaries Designed by This Guy Games

Adversary overview

A bloated form steps out of the shadows. Boils cover its body, and bile leaks from its mouth. As it drips on to the floor, it steams and starts to eat away at the rock.

A bloated form steps out of the shadows. Boils cover its body, and bile leaks from its mouth. As it drips on to the floor, it steams and starts to eat away at the rock.

Stat block

Tier
1
Type
Standard
Difficulty
12
HP
7
Stress
3
Attack mod
+2
Damage thresholds
Minor Damage — Mark 1 HP Minor
Mark 1 HP
8
Major Damage — Mark 2 HP Major
Mark 2 HP
13
Severe Damage — Mark 3 HP Severe
Mark 3 HP

Standard attack

Slam
Range: Melee
Damage: 2d8 +2
Attack Mod: +2
Damage Type: Physical

Features

Passives

  • Explosion

    If the Z is killed by a physical attack that pierces it, it explodes. Each player within close range makes a Finesse roll of difficulty 14. If fail, they are knocked by 10ft by an explosion of noxious gas, guts, and intestines. 2d12 +3 damage

Actions

  • Multiattack

    Can make 2 attacks: One slam, one bile, one bite

  • Slam

    Melee Attack Roll: +3, reach 5 ft. Hit: 5 (2d8 + 1) Physical damage.

  • Bite
    stress 1

    The Bloater tries to take a chunk out of you. +3 to attack. 1d8+2 necrotic damage. Presence Reaction roll of 14 . Fail: corruption starts to leak into you. You take 1d6 necrotic damage at the start of your turn, unless you can use your bonus action to take the con save and succeed. Those who have been bitten have disadvantage when fighting Gladdys and she uses corrupting influence to try and control you.

  • Bile
    fear 1

    The Bloater pukes up acidic bile onto its target. Finesse reaction roll 14, disadvantage if was hit by the zombie's slam. If hit, 2d12 direct damage as Bile spews out of the zombie and on to you.

Reactions

Motives & tactics

Eat

Experiences

Bloater Zombie

Tier 1 standard

A bloated form steps out of the shadows. Boils cover its body, and bile leaks from its mouth. As it drips on to the floor, it steams and starts to eat away at the rock.

Motives & Tactics: Eat

Difficulty: 12 | Thresholds: 8 / 13 | HP: 7 | Stress: 3

ATK: +2 | Slam: Melee | 2d8 +2 Physical

Experience:

HP:

Stress:

Features

Multiattack – Action: Can make 2 attacks: One slam, one bile, one bite

Slam – Action: Melee Attack Roll: +3, reach 5 ft. Hit: 5 (2d8 + 1) Physical damage.

Bite – Action: The Bloater tries to take a chunk out of you. +3 to attack. 1d8+2 necrotic damage. Presence Reaction roll of 14 . Fail: corruption starts to leak into you. You take 1d6 necrotic damage at the start of your turn, unless you can use your bonus action to take the con save and succeed. Those who have been bitten have disadvantage when fighting Gladdys and she uses corrupting influence to try and control you.

Bile – Action: The Bloater pukes up acidic bile onto its target. Finesse reaction roll 14, disadvantage if was hit by the zombie's slam. If hit, 2d12 direct damage as Bile spews out of the zombie and on to you.

Explosion – Passive: If the Z is killed by a physical attack that pierces it, it explodes. Each player within close range makes a Finesse roll of difficulty 14. If fail, they are knocked by 10ft by an explosion of noxious gas, guts, and intestines. 2d12 +3 damage

Discussion

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