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Bloodhound

Adversaries Designed by Alma

Adversary overview

Smoke-colored beasts that track heartbeat, not scent. They growl when fear spikes. Impossible to hide from.

Guardians in Havenhold

Stat block

Tier
1
Type
Standard
Difficulty
8
HP
5
Stress
2
Attack mod
+1
Damage thresholds
Minor Damage — Mark 1 HP Minor
Mark 1 HP
9
Major Damage — Mark 2 HP Major
Mark 2 HP
15
Severe Damage — Mark 3 HP Severe
Mark 3 HP

Standard attack

Bite
Range: Melee
Damage: 1d8
Attack Mod: +1
Damage Type: Physical

Features

Passives

  • Four legged wind
    stress 1

    Mark a stress to move up to far range in any direction

Actions

  • Reinforcement
    fear 1

    Mark a fear to howl, calling another bloodhound

Reactions

Motives & tactics

Agressive Group

Experiences

  • Bite +2
  • Growl +2

Bloodhound

Tier 1 standard

Smoke-colored beasts that track heartbeat, not scent. They growl when fear spikes. Impossible to hide from.

Motives & Tactics: Agressive, Group

Difficulty: 8 | Thresholds: 9/15 | HP: 5 | Stress: 2

ATK: +1 | Bite: Melee | 1d8 Physical

Experience: Bite +2, Growl +2

HP:

STRESS:

Features

Four legged wind - Passive: Mark a stress to move up to far range in any direction
Reinforcement - Action: Mark a fear to howl, calling another bloodhound

Discussion

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