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Broken Mountain Rowan

Adversaries Designed by Beni Megido

Adversary overview

A hardened bandit who has survived ambushes, harsh winters, and bloody disputes along the mountain roads.

The Broken Mountain Rowan is not just “another bruiser with an axe” but more like “the veteran outlaw everyone in the gang hides behind when things go bad.” It is part of their role; to take the hit so somebody else doesn’t have to.

Stat block

Tier
1
Type
Bruiser
Difficulty
12
HP
7
Stress
4
Attack mod
+2
Damage thresholds
Minor Damage — Mark 1 HP Minor
Mark 1 HP
7
Major Damage — Mark 2 HP Major
Mark 2 HP
14
Severe Damage — Mark 3 HP Severe
Mark 3 HP

Standard attack

Axe
Range: Melee
Damage: 1d8+3
Attack Mod: +2
Damage Type: Physical

Features

Passives

  • Broken, Not Fallen
    stress 1

    When an ally within Close range would take Severe damage, the Rowan may mark 1 Stress to become the target instead.

Actions

  • Whirling Axe

    The Rowan spins their Axe in a threatening circular manoeuvre, knocking all targets within Very Close range back to Far range. Each target knocked back by this must mark a Stress.

  • Winter-Hardened
    fear 1

    Once per scene, spend one Fear to clear 2 HP and 2 Stress.

Reactions

Motives & tactics

Contain opponents Avoid fair fights Protect Gang members

Experiences

  • Veteran +2
  • Wilderness Survivor +2

Broken Mountain Rowan

Tier 1 bruiser

A hardened bandit who has survived ambushes, harsh winters, and bloody disputes along the mountain roads.

Motives & Tactics: Contain opponents, Avoid fair fights, Protect Gang members

Difficulty: 12 | Thresholds: 7/14 | HP: 7 | Stress: 4

ATK: +2 | Axe: Melee | 1d8+3 Physical

Experience: Veteran +2, Wilderness Survivor +2

HP:

STRESS:

Features

Broken, Not Fallen - Passive: When an ally within Close range would take Severe damage, the Rowan may mark 1 Stress to become the target instead.
Whirling Axe - Action: The Rowan spins their Axe in a threatening circular manoeuvre, knocking all targets within Very Close range back to Far range. Each target knocked back by this must mark a Stress.
Winter-Hardened - Action: Once per scene, spend one Fear to clear 2 HP and 2 Stress.

Discussion

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