Broken Mountain Pathfinder
Adversary overview
A seasoned bandit in quality leathers with a strong voice and cunning eyes.
The Broken Mountain Pathfinder is a survival-first outlaw commander who treats every fight as temporary and reversible, never something to “win at all costs.”
They control the battlefield by positioning allies, reading danger early, and constantly preparing the gang’s escape routes.
Their strength is coordination: Aconites pressure, Rowan anchors, and the Pathfinder reshapes the fight like weather over a ridge.
When the situation turns, they switch instantly into extraction mode, triggering a disciplined retreat rather than a panic.
They should feel less like a boss to defeat and more like the reason the gang keeps surviving encounters like this.
The Pathfinder always knows the safest exit route.
Tier 2 Scaling Up:
Add a new Feature:
Echo Through the Peaks – Action: The Pathfinder utters an echoing signal and spends a Fear. All allies in Close Range have Advantage in their next action/attack.
Stat block
Standard attack
Features
Passives
Actions
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One Trail, One Purposestress 1
When you spotlight the Pathfinder, mark a Stress to also spotlight two allies within Close range.
Reactions
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Pathfinders Lead the Wayfear 1
When the Rowan is defeated, or when half the Broken Mountain Gang has been defeated, the Pathfinder may spend a Fear. All Broken Mountain Gang allies immediately use Fall Back. The Pathfinder then leads any allies who regroup with them to Far range and out of the scene.
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Momentum
When the Pathfinder makes a successful attack against a PC, you gain a Fear.
Motives & tactics
Experiences
- Knows Every Trail +2
- Outlaw tactics +2
Broken Mountain Pathfinder
Tier 1 leader
A seasoned bandit in quality leathers with a strong voice and cunning eyes.
Motives & Tactics: Choose the ground, Command the gang, Live to fight another day, Comrades over profit
Difficulty: 13 | Thresholds: 7/14 | HP: 6 | Stress: 3
ATK: +2 | Scimitar: Melee | 1d10+3 Physical
Experience: Knows Every Trail +2, Outlaw tactics +2
HP:
STRESS:
Features
Broken Mountain Pathfinder
The Broken Mountain Pathfinder is a survival-first outlaw commander who treats every fight as temporary and reversible, never something to “win at all costs.”
They control the battlefield by positioning allies, reading danger early, and constantly preparing the gang’s escape routes.
Their strength is coordination: Aconites pressure, Rowan anchors, and the Pathfinder reshapes the fight like weather over a ridge.
When the situation turns, they switch instantly into extraction mode, triggering a disciplined retreat rather than a panic.
They should feel less like a boss to defeat and more like the reason the gang keeps surviving encounters like this.
The Pathfinder always knows the safest exit route.
Tier 2 Scaling Up:
Add a new Feature:
Echo Through the Peaks – Action: The Pathfinder utters an echoing signal and spends a Fear. All allies in Close Range have Advantage in their next action/attack.
Domains
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Starting Evasion
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Starting Hit Points
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Class Items
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Broken Mountain Pathfinder Subclasses
No subclasses available.
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Background Questions
Answer any of the following, or create your own.
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Connections
Ask one of the following, or improvise.
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Discussion
Be thoughtful and kind.
Remember to be respectful. Comments are moderated and should add to the discussion.