Bruiser Generic Template
A generic Template Bruiser
Motives & Tactics: Tough, Powerful, Fight
A generic Template Bruiser
REF: https://callmepartario.github.io/og-dhsrd/#adversary-benchmarks-type-bruiser
Bruisers are tough, and make powerful attacks. They can complicate encounters with adversary features that cause targets to become Restrained, deal additional damage, or attack multiple targets. Add the Momentum feature, and consider adding the Ramp Up feature.
Momentum—Reaction: When this adversary makes a successful attack against a PC, you gain a Fear.
Ramp Up—Passive: You must spend a Fear to spotlight the adversary. While spotlighted, they can make their standard attack against all targets within range.
You must spend a Fear to spotlight the adversary. While spotlighted, they can make their standard attack against all targets within range.
When this adversary makes a successful attack against a PC, you gain a Fear.
Tier 1 bruiser
A generic Template Bruiser
Motives & Tactics: Tough, Powerful, Fight
Difficulty: 14 | Thresholds: 14/18 | HP: 7 | Stress: 4
ATK: +2 | Melee: Melee | 1d12+2 Physical
Experience: Intimidate with Pain +2, None shall pass +2
HP:
STRESS:
A generic Template Bruiser
Motives & Tactics: Tough, Powerful, Fight
REF: https://callmepartario.github.io/og-dhsrd/#adversary-benchmarks-type-bruiser
Bruisers are tough, and make powerful attacks. They can complicate encounters with adversary features that cause targets to become Restrained, deal additional damage, or attack multiple targets. Add the Momentum feature, and consider adding the Ramp Up feature.
Momentum—Reaction: When this adversary makes a successful attack against a PC, you gain a Fear.
Ramp Up—Passive: You must spend a Fear to spotlight the adversary. While spotlighted, they can make their standard attack against all targets within range.
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No subclasses available.
Answer any of the following, or create your own.
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Ask one of the following, or improvise.
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