Seductress Infernis Captain (Social Phase)
A seductive and deadly Infernis pirate captain.
Motives & Tactics: Seduce, Plot, Extract, Harvest
Designed by
A seductive and deadly Infernis pirate captain.
Captain Crescent Hellfire is the 2nd in command of the Demon King’s army. They seduce and then destroy their enemies with pleasure and love to hear them scream.
This adversary can be spotlighted up to 2 times per GM turn. Spend Fear as usual to spotlight them.
Spend a Fear to cast a seductive spell against all targets within close range. Affected targets must share something they are keeping secret from Crescent or mark a Stress.
Spend 2 Fear to magically paralyze up to 2 targets within close range.
Paralyzed Condition: Targets that are paralyzed are unable to move or take actions until they succeed a Strength roll against this adversary's Difficulty (18) or mark 2 Stress.
If the target is paralyzed or seduced, Crescent slowly and seductively drags their sharp nails across a target's skin along their neck and down their arms, splitting open their skin with an acidic toxin that begins to hiss and boil.
Start a d4 Poisoned Condition Countdown for that PC.
Poisoned Condition: Each time the PC makes an action or reaction that involves movement while the countdown is active, they must either mark an HP or mark a Stress. Then tick down the countdown for that PC.
Spend 2 Fear to choose a target within close range. That target must succeed an Instinct reaction roll against this adversary's Difficulty (18) or become seduced.
Seduced Condition: Targets that are seduced must do whatever Crescent asks of them to the best of their abilities. Targets remain seduced until they take Major or Severe damage.
When this adversary makes a successful attack against a PC, you gain a Fear.
Whenever Crescent marks an HP from damage, you may mark an additional HP to gain 2 Fear.
When Crescent would take damage, you may spend 1 Fear to mark Stress instead of HP as many times as desired.
Tier 3 solo
A seductive and deadly Infernis pirate captain.
Motives & Tactics: Seduce, Plot, Extract, Harvest
Difficulty: 18 | Thresholds: 22/39 | HP: 10 | Stress: 7
ATK: +6 | Mana Cutlass: Very Close | 3d12+1 Magical
Experience: Seductive +3, Captain +2, Thief +2
HP:
STRESS:
A seductive and deadly Infernis pirate captain.
Motives & Tactics: Seduce, Plot, Extract, Harvest
Captain Crescent Hellfire is the 2nd in command of the Demon King’s army. They seduce and then destroy their enemies with pleasure and love to hear them scream.
—
—
—
—
No subclasses available.
Answer any of the following, or create your own.
—
Ask one of the following, or improvise.
—
Be thoughtful and kind.
Remember to be respectful. Comments are moderated and should add to the discussion.