Charizard ((No. 6) Fire/Flying)
Adversary overview
Spits fire that is hot enough to melt boulders. Known to cause forest fires unintentionally.
When it comes to Pokémon, due to the nature of the conversion, we use Stress to represent HP just like the Ranger companion. Unfortunately, we couldn’t add the armor each Pokémon has in this Adversary Stat Block, so we use HP to represent Armor which is used just like any Player Character. This all will make more sense when we release the Open Beta for our Pokémon Conversion that is compatible with Daggerheart.
Stat block
Standard attack
Features
Passives
Actions
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Aerial Acefear 2
Spend 2 Fear for your next attack to automatically be a critical.
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Scary Facefear 1
Spend a Fear to lower a target's Evasion within Close range by 2 for the next attack against the target
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Flamethrowerfear 2
Spend 2 Fear to charge up Flamethrower. When you do you can spend an additional Fear to make an Attack Roll against a target within Close range. On a success, deal 3D8+4 Fire Type damage.
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Whirlwindfear 1
Make a Command Roll (15) against a target within Close range. On a success, spend a Fear, the target is blown away by the wind. This swaps out the opponent if a trainer battle or forces the opponent to run away in a wild encounter. If this is the last Pokémon that the trainer has, pushes the Pokémon 1 range band back.
Reactions
Motives & tactics
Experiences
Charizard ((No. 6) Fire/Flying)
Tier 3 bruiser
Spits fire that is hot enough to melt boulders. Known to cause forest fires unintentionally.
Motives & Tactics: To the last, Courage, Fight at Range, Unrelenting
Difficulty: 15 | Thresholds: 12 / 24 | HP: 5 | Stress: 5
ATK: +4 | Ember: Close | 3d6+6 Fire Type Damage Magical
Experience: —
HP:
Stress:
Features
Aerial Ace – Action: Spend 2 Fear for your next attack to automatically be a critical.
Scary Face – Action: Spend a Fear to lower a target's Evasion within Close range by 2 for the next attack against the target
Flamethrower – Action: Spend 2 Fear to charge up Flamethrower. When you do you can spend an additional Fear to make an Attack Roll against a target within Close range. On a success, deal 3D8+4 Fire Type damage.
Whirlwind – Action: Make a Command Roll (15) against a target within Close range. On a success, spend a Fear, the target is blown away by the wind. This swaps out the opponent if a trainer battle or forces the opponent to run away in a wild encounter. If this is the last Pokémon that the trainer has, pushes the Pokémon 1 range band back.
Charizard ((No. 6) Fire/Flying)
When it comes to Pokémon, due to the nature of the conversion, we use Stress to represent HP just like the Ranger companion. Unfortunately, we couldn’t add the armor each Pokémon has in this Adversary Stat Block, so we use HP to represent Armor which is used just like any Player Character. This all will make more sense when we release the Open Beta for our Pokémon Conversion that is compatible with Daggerheart.
Domains
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Starting Evasion
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Starting Hit Points
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Class Items
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Charizard ((No. 6) Fire/Flying) Subclasses
No subclasses available.
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Background Questions
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Connections
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Discussion
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