Charmeleon ((No. 5) Fire)
Adversary overview
When it swings its burning tail, it elevates the temperature to unbearably high levels.
Evolves at level 4.
When it comes to Pokémon, due to the nature of the conversion, we use Stress to represent HP just like the Ranger companion. Unfortunately, we couldn’t add the armor each Pokémon has in this Adversary Stat Block, so we use HP to represent Armor which is used just like any Player Character. This all will make more sense when we release the Open Beta for our Pokémon Conversion that is compatible with Daggerheart.
Stat block
Standard attack
Features
Passives
Actions
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Growlfear 1
Spend a Fear to target a Pokémon in Close range. The target has disadvantage on the next attack roll.
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Smokescreen
Emit a temporary smokescreen in front of you up to Close range. Anyone in this cloud can't see outside of it, and anyone outside of it can't see in. You are considered hidden while in this area.
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Flamethrowerfear 2
Spend 2 Fear to charge up Flamethrower. When you do you can spend an additional Fear to make an Attack Roll against a target within Close range. On a success, deal 2D8+4 Fire Type damage.
Reactions
Motives & tactics
Experiences
Charmeleon ((No. 5) Fire)
Tier 2 ranged
When it swings its burning tail, it elevates the temperature to unbearably high levels.
Motives & Tactics: To the Last, Courage, Fight at range, Unrelenting
Difficulty: 12 | Thresholds: 9 / 18 | HP: 4 | Stress: 4
ATK: +2 | Ember: Close | 2d6+4 Fire Type Damage Magical
Experience: —
HP:
Stress:
Features
Growl – Action: Spend a Fear to target a Pokémon in Close range. The target has disadvantage on the next attack roll.
Smokescreen – Action: Emit a temporary smokescreen in front of you up to Close range. Anyone in this cloud can't see outside of it, and anyone outside of it can't see in. You are considered hidden while in this area.
Flamethrower – Action: Spend 2 Fear to charge up Flamethrower. When you do you can spend an additional Fear to make an Attack Roll against a target within Close range. On a success, deal 2D8+4 Fire Type damage.
Charmeleon ((No. 5) Fire)
Evolves at level 4.
When it comes to Pokémon, due to the nature of the conversion, we use Stress to represent HP just like the Ranger companion. Unfortunately, we couldn’t add the armor each Pokémon has in this Adversary Stat Block, so we use HP to represent Armor which is used just like any Player Character. This all will make more sense when we release the Open Beta for our Pokémon Conversion that is compatible with Daggerheart.
Domains
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Starting Evasion
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Starting Hit Points
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Class Items
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Charmeleon ((No. 5) Fire) Subclasses
No subclasses available.
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Background Questions
Answer any of the following, or create your own.
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Connections
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Discussion
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